Titanlib 0.3.0-dev3
Library for quality control algorithms
gridpp.h
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1 #ifndef GRIDPP_API_H
2 #define GRIDPP_API_H
3 #include <vector>
4 #include <string>
5 #include <boost/geometry.hpp>
6 #include <boost/geometry/geometries/point.hpp>
7 #include <boost/geometry/geometries/box.hpp>
8 #include <boost/geometry/index/rtree.hpp>
9 #ifdef _OPENMP
10  #include <omp.h>
11 #endif
12 #include <exception>
13 
14 #define GRIDPP_VERSION "0.6.0.dev1"
15 #define __version__ GRIDPP_VERSION
16 
17 namespace gridpp {
21  // Preferred vector types
22  typedef std::vector<float> vec;
23  typedef std::vector<vec> vec2;
24  typedef std::vector<vec2> vec3;
25  typedef std::vector<int> ivec;
26  typedef std::vector<ivec> ivec2;
27  typedef std::vector<ivec2> ivec3;
28 
29  // Only use when double is required
30  typedef std::vector<double> dvec;
31  typedef std::vector<dvec> dvec2;
39  static const float MV = NAN;
41  static const float MV_CML = -999;
43  static const float pi = 3.14159265;
45  static const double radius_earth = 6.378137e6;
48  class KDTree;
49  class Points;
50  class Grid;
51  class Point;
52  class Nearest;
53  class StructureFunction;
54  class Transform;
55 
58  OneToOne = 0,
59  MeanSlope = 10,
60  NearestSlope = 20,
61  Zero = 30,
62  };
63 
65  enum Statistic {
66  Mean = 0,
67  Min = 10,
68  Median = 20,
69  Max = 30,
70  Quantile = 40,
71  Std = 50,
72  Variance = 60,
73  Sum = 70,
74  Unknown = -1
75  };
76 
78  enum Metric {
79  Ets = 0,
80  Ts = 1,
81  Kss = 20,
82  Pc = 30,
83  Bias = 40,
84  Hss = 50,
85  };
86 
89  Qq = 0,
91  Additive = 20,
92  };
93 
96  Geodetic = 0,
97  Cartesian = 1,
98  };
99 
115  vec2 optimal_interpolation(const Grid& bgrid,
116  const vec2& background,
117  const Points& points,
118  const vec& pobs,
119  const vec& pratios,
120  const vec& pbackground,
121  const StructureFunction& structure,
122  int max_points);
123 
134  vec optimal_interpolation(const Points& bpoints,
135  const vec& background,
136  const Points& points,
137  const vec& pobs,
138  const vec& pratios,
139  const vec& pbackground,
140  const StructureFunction& structure,
141  int max_points);
142 
155  vec2 optimal_interpolation_full(const Grid& bgrid,
156  const vec2& background,
157  const vec2& bvariance,
158  const Points& points,
159  const vec& obs,
160  const vec& obs_variance,
161  const vec& background_at_points,
162  const vec& bvariance_at_points,
163  const StructureFunction& structure,
164  int max_points,
165  vec2& analysis_variance);
166 
179  vec optimal_interpolation_full(const Points& bpoints,
180  const vec& background,
181  const vec& bvariance,
182  const Points& points,
183  const vec& obs,
184  const vec& obs_variance,
185  const vec& background_at_points,
186  const vec& bvariance_at_points,
187  const StructureFunction& structure,
188  int max_points,
189  vec& analysis_sigmas);
190 
199  vec3 optimal_interpolation_ensi(const Grid& bgrid,
200  const vec3& background,
201  const Points& points,
202  const vec& pobs,
203  const vec& psigmas,
204  const vec2& pbackground,
205  const StructureFunction& structure,
206  int max_points);
207 
208  vec2 optimal_interpolation_ensi(const Points& bpoints,
209  const vec2& background,
210  const Points& points,
211  const vec& pobs,
212  const vec& psigmas,
213  const vec2& pbackground,
214  const StructureFunction& structure,
215  int max_points);
216 
223  vec2 fill(const Grid& igrid, const vec2& input, const Points& points, const vec& radii, float value, bool outside);
224  vec2 doping(const Grid& igrid, const vec2& input, const Points& points, const vec& values, int half_width, float max_elev_diff=gridpp::MV);
225 
238  vec2 neighbourhood(const vec2& input, int halfwidth, Statistic statistic);
239 
245  vec2 neighbourhood(const vec3& input, int halfwidth, Statistic statistic);
246 
252  vec2 neighbourhood_quantile(const vec2& input, float quantile, int halfwidth);
253 
259  vec2 neighbourhood_quantile(const vec3& input, float quantile, int halfwidth);
260 
267  vec2 neighbourhood_quantile_fast(const vec2& input, float quantile, int halfwidth, const vec& thresholds);
268 
275  vec2 neighbourhood_quantile_fast(const vec3& input, float quantile, int halfwidth, const vec& thresholds);
276 
283  vec2 neighbourhood_quantile_fast(const vec2& input, const vec2& quantile, int halfwidth, const vec& thresholds);
284 
291  vec2 neighbourhood_quantile_fast(const vec3& input, const vec2& quantile, int halfwidth, const vec& thresholds);
292 
298  vec2 neighbourhood_brute_force(const vec2& input, int halfwidth, Statistic statistic);
299 
305  vec2 neighbourhood_brute_force(const vec3& input, int halfwidth, Statistic statistic);
306 
311  vec get_neighbourhood_thresholds(const vec2& input, int num_thresholds);
312 
317  vec get_neighbourhood_thresholds(const vec3& input, int num_thresholds);
318 
321  vec2 neighbourhood_ens(const vec3& input, int halfwidth, Statistic statistic);
324  vec2 neighbourhood_quantile_ens(const vec3& input, float quantile, int halfwidth);
327  vec2 neighbourhood_quantile_ens_fast(const vec3& input, float quantile, int radius, const vec& thresholds);
342  vec quantile_mapping_curve(const vec& ref, const vec& fcst, vec& output_fcst, vec quantiles=vec());
343 
352  vec2 metric_optimizer_curve(const vec& ref, const vec& fcst, const vec& thresholds, Metric metric);
353 
362  float apply_curve(float fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
363 
372  vec apply_curve(const vec& fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
373 
382  vec2 apply_curve(const vec2& fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
383 
392  vec2 apply_curve(const vec2& fcst, const vec3& curve_ref, const vec3& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
393 
400  vec monotonize_curve(vec curve_ref, vec curve_fcst, vec& output_fcst);
401 
402  float get_optimal_threshold(const vec& ref, const vec& fcst, float threshold, Metric metric);
403 
404  float calc_score(float a, float b, float c, float d, Metric metric);
405  float calc_score(const vec& ref, const vec& fcst, float threshold, Metric metric);
406  float calc_score(const vec& ref, const vec& fcst, float threshold, float fthreshold, Metric metric);
407 
408  vec2 correction(const Grid& rgrid, const vec2& rvalues, const Points& npoints, const vec& nvalues, float mean_radius, float outer_radius, float inner_radius, int min_num, int max_num, CorrectionType type, ivec2& count);
409  // Apply correction based on multiple timesteps
410  vec2 correction(const Grid& rgrid, const vec3& rvalues, const Points& npoints, const vec2& nvalues, const vec2& apply_values, float mean_radius, float outer_radius, float inner_radius, int min_num, int max_num, CorrectionType type, ivec2& count);
411 
425  vec2 nearest(const Grid& igrid, const Grid& ogrid, const vec2& ivalues);
426  vec3 nearest(const Grid& igrid, const Grid& ogrid, const vec3& ivalues);
427 
434  vec nearest(const Grid& igrid, const Points& opoints, const vec2& ivalues);
435  vec2 nearest(const Grid& igrid, const Points& opoints, const vec3& ivalues);
436 
443  vec nearest(const Points& ipoints, const Points& opoints, const vec& ivalues);
444  vec2 nearest(const Points& ipoints, const Points& opoints, const vec2& ivalues);
445 
452  vec2 nearest(const Points& ipoints, const Grid& ogrid, const vec& ivalues);
453  vec3 nearest(const Points& ipoints, const Grid& ogrid, const vec2& ivalues);
454 
461  vec2 bilinear(const Grid& igrid, const Grid& ogrid, const vec2& ivalues);
462  vec3 bilinear(const Grid& igrid, const Grid& ogrid, const vec3& ivalues);
463 
470  vec bilinear(const Grid& igrid, const Points& opoints, const vec2& ivalues);
471  vec2 bilinear(const Grid& igrid, const Points& opoints, const vec3& ivalues);
472 
473  vec2 simple_gradient(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, float elev_gradient);
474  vec3 simple_gradient(const Grid& igrid, const Grid& ogrid, const vec3& ivalues, float elev_gradient);
475 
476  vec simple_gradient(const Grid& igrid, const Points& opoints, const vec2& ivalues, float elev_gradient);
477  vec2 simple_gradient(const Grid& igrid, const Points& opoints, const vec3& ivalues, float elev_gradient);
478 
487  vec2 smart(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, int num, const StructureFunction& structure);
501  vec count(const Grid& grid, const Points& points, float radius);
502 
509  vec2 count(const Points& points, const Grid& grid, float radius);
510 
517  vec distance(const Grid& grid, const Points& points, int num=1);
518 
525  vec2 distance(const Grid& igrid, const Grid& ogrid, int num=1);
526 
533  vec2 distance(const Points& points, const Grid& grid, int num=1);
534 
539  vec2 fill_missing(const vec2& values);
540 
549  vec2 gridding(const Grid& grid, const Points& points, const vec& values, float radius, int min_num, Statistic statistic);
550 
563  float dewpoint(float temperature, float relative_humidity);
564 
570  vec dewpoint(const vec& temperature, const vec& relative_humidity);
571 
579  float pressure(float ielev, float oelev, float ipressure, float itemperature=288.15);
580 
588  vec pressure(const vec& ielev, const vec& oelev, const vec& ipressure, const vec& itemperature);
589 
595  float qnh(float pressure, float altitude);
596 
602  vec qnh(const vec& pressure, const vec& altitude);
603 
609  float relative_humidity(float temperature, float dewpoint);
610 
616  vec relative_humidity(const vec& temperature, const vec& dewpoint);
617 
624  float wetbulb(float temperature, float pressure, float relative_humidity);
625 
632  vec wetbulb(const vec& temperature, const vec& pressure, const vec& relative_humidity);
633 
639  float wind_speed(float xwind, float ywind);
640 
646  vec wind_speed(const vec& xwind, const vec& ywind);
647 
654  float wind_direction(float xwind, float ywind);
655 
661  vec wind_direction(const vec& xwind, const vec& ywind);
662 
670  void set_omp_threads(int num);
671 
673  void initialize_omp();
674 
679  // vec2 calc_gradient(const vec2& values, const vec2& aux, int radius);
680  // ivec regression(const vec& x, const vec& y);
681 
683  Statistic get_statistic(std::string name);
684 
688  std::string version();
689 
690  double clock();
691  void debug(std::string string);
692  void warning(std::string string);
693  void error(std::string string);
694  void future_deprecation_warning(std::string function, std::string other="");
695  bool is_valid(float value);
696  float calc_statistic(const vec& array, Statistic statistic);
697  float calc_quantile(const vec& array, float quantile);
698  vec calc_statistic(const vec2& array, Statistic statistic);
699  vec calc_quantile(const vec2& array, float quantile=MV);
700 
706  vec2 calc_quantile(const vec3& array, const vec2& quantile);
707  int num_missing_values(const vec2& iArray);
708 
714  int get_lower_index(float iX, const std::vector<float>& iValues);
715 
721  int get_upper_index(float iX, const std::vector<float>& iValues);
722 
734  float interpolate(float x, const std::vector<float>& iX, const std::vector<float>& iY);
735 
737  ivec2 init_ivec2(int Y, int X, int value);
738  vec2 init_vec2(int Y, int X, float value=MV);
739 
741  ivec3 init_ivec3(int Y, int X, int E, int value);
742  vec3 init_vec3(int Y, int X, int E, float value=MV);
743 
750  vec calc_even_quantiles(const vec& values, int num);
751 
761  vec2 calc_gradient(const Grid& grid, const vec2& base, const vec2& values, int radius, int min_num=2, float min_range=0, float default_gradient=0);
762 
764  bool compatible_size(const Grid& grid, const vec2& v);
765  bool compatible_size(const Grid& grid, const vec3& v);
766  bool compatible_size(const Points& points, const vec& v);
767  bool compatible_size(const Points& points, const vec2& v);
768  bool compatible_size(const vec2& a, const vec3& b);
769  bool compatible_size(const vec3& a, const vec3& b);
770 
780  bool point_in_rectangle(const Point& A, const Point& B, const Point& C, const Point& D, const Point& m );
781 
787  float* test_array(float* v, int n);
789  float test_vec_input(const vec& input);
791  int test_ivec_input(const ivec& input);
793  float test_vec2_input(const vec2& input);
795  float test_vec3_input(const vec3& input);
797  vec test_vec_output();
798  ivec test_ivec_output();
800  vec2 test_vec2_output();
801  ivec2 test_ivec2_output();
803  vec3 test_vec3_output();
804  ivec3 test_ivec3_output();
805 
807  float test_vec_argout(vec& distances);
809  float test_vec2_argout(vec2& distances);
810 
812 
814  static const float swig_default_value = -1;
815 
819  class Point {
820  public:
828  Point(float lat, float lon, float elev=MV, float laf=MV, CoordinateType type=Geodetic);
829  float lat;
830  float lon;
831  float elev;
832  float laf;
834  };
837  public:
838  StructureFunction(float localization_distance);
840  virtual float corr(const Point& p1, const Point& p2) const = 0;
841  virtual float corr_background(const Point& p1, const Point& p2) const;
845  float localization_distance() const;
846  virtual StructureFunction* clone() const = 0;
847  protected:
852  float barnes_rho(float dist, float length) const;
853 
858  float cressman_rho(float dist, float length) const;
860  };
862  public:
869  MultipleStructure(const StructureFunction& structure_h, const StructureFunction& structure_v, const StructureFunction& structure_w);
870  float corr(const Point& p1, const Point& p2) const;
871  StructureFunction* clone() const;
872  private:
873  StructureFunction* m_structure_h;
874  StructureFunction* m_structure_v;
875  StructureFunction* m_structure_w;
876  };
879  public:
886  BarnesStructure(float h, float v=0, float w=0, float hmax=MV);
887  float corr(const Point& p1, const Point& p2) const;
888  StructureFunction* clone() const;
889  private:
890  float mH;
891  float mV;
892  float mW;
893  };
894 
897  public:
898  CressmanStructure(float h, float v=0, float w=0);
899  float corr(const Point& p1, const Point& p2) const;
900  StructureFunction* clone() const;
901  private:
902  float mH;
903  float mV;
904  float mW;
905  };
908  public:
909  VariedStructure(const Points& points, float h_max);
910  float corr(const Point& p1, const Point& p2) const;
911  StructureFunction* clone() const;
912  private:
913  const Points& m_points;
914  float m_h_max;
915  // StructureFunction* m_structure;
916  };
918  public:
923  CrossValidation(StructureFunction& structure, float dist=MV);
924  float corr(const Point& p1, const Point& p2) const;
925  float corr_background(const Point& p1, const Point& p2) const;
926  StructureFunction* clone() const;
927  private:
928  StructureFunction* m_structure;
929  float m_dist;
930  };
931 
932  class Transform {
933  public:
934  // Note these cannot be pure virtual, otherwise SWIG does not expose
935  // the vector functions (with the same name) in python. Therefore, make sure these
936  // functions are overloaded in the subclass implementation
937  virtual float forward(float value) const;
938  virtual float backward(float value) const;
939 
940  vec forward(const vec& input) const;
941  vec backward(const vec& input) const;
942  vec2 forward(const vec2& input) const;
943  vec2 backward(const vec2& input) const;
944  vec3 forward(const vec3& input) const;
945  vec3 backward(const vec3& input) const;
946  };
947  class Identity : public Transform {
948  public:
949  // SWIG requires these "using" statements to enable the vectorized versions in the
950  // subclasses
951  using Transform::forward;
952  using Transform::backward;
953  float forward(float value) const;
954  float backward(float value) const;
955  };
956  class Log : public Transform {
957  public:
958  using Transform::forward;
959  using Transform::backward;
960  float forward(float value) const;
961  float backward(float value) const;
962  };
963  class BoxCox : public Transform {
964  public:
965  BoxCox(float threshold);
966  using Transform::forward;
967  using Transform::backward;
968  float forward(float value) const;
969  float backward(float value) const;
970  private:
971  float mThreshold;
972  };
973 
975  class KDTree {
976  public:
977  KDTree(vec lats, vec lons, CoordinateType type=Geodetic);
978  KDTree& operator=(KDTree other);
979  KDTree(const KDTree& other);
980  KDTree() {};
981 
986  int get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
987 
993  ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
994 
1001  ivec get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
1002 
1008  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1009 
1015  ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
1016 
1017 
1025  bool convert_coordinates(const vec& lats, const vec& lons, vec& x_coords, vec& y_coords, vec& z_coords) const;
1026 
1034  bool convert_coordinates(float lat, float lon, float& x_coord, float& y_coord, float& z_coord) const;
1035  static float deg2rad(float deg);
1036  static float rad2deg(float deg);
1037  static float calc_distance(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic);
1038  static float calc_distance(float x0, float y0, float z0, float x1, float y1, float z1);
1039  static float calc_distance_fast(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic);
1040  static float calc_distance_fast(const Point& p1, const Point& p2);
1041  vec get_lats() const;
1042  vec get_lons() const;
1043  int size() const;
1044  CoordinateType get_coordinate_type() const;
1045  protected:
1046  typedef boost::geometry::model::point<float, 3, boost::geometry::cs::cartesian> point;
1047  typedef std::pair<point, unsigned> value;
1048  typedef boost::geometry::model::box<point> box;
1049  boost::geometry::index::rtree< value, boost::geometry::index::quadratic<16> > mTree;
1050  vec mLats;
1051  vec mLons;
1053 
1054  struct within_radius {
1055  public:
1056  within_radius(point p, float radius, bool include_match);
1057  bool operator()(value const& v) const;
1058  private:
1059  float radius;
1060  point p;
1061  bool include_match;
1062  };
1063  struct is_not_equal {
1064  public:
1065  is_not_equal(point p);
1066  bool operator()(value const& v) const;
1067  private:
1068  point p;
1069  };
1070  };
1071 
1073  class Points {
1074  public:
1075  Points();
1083  Points(vec lats, vec lons, vec elevs=vec(), vec lafs=vec(), CoordinateType type=Geodetic);
1084  Points(KDTree tree, vec elevs=vec(), vec lafs=vec());
1085  Points& operator=(Points other);
1086  Points(const Points& other);
1087  // Returns -1 if there are no neighbours
1088  int get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
1089  ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1090  ivec get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
1091  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1092  ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
1093 
1094  vec get_lats() const;
1095  vec get_lons() const;
1096  vec get_elevs() const;
1097  vec get_lafs() const;
1098  int size() const;
1099  ivec get_in_domain_indices(const Grid& grid) const;
1100  Points get_in_domain(const Grid& grid) const;
1101  CoordinateType get_coordinate_type() const;
1102  Point get_point(int index) const;
1103  Points subset(const ivec& indices) const;
1104  private:
1105  KDTree mTree;
1106  vec mLats;
1107  vec mLons;
1108  vec mElevs;
1109  vec mLafs;
1110  };
1111 
1113  class Grid {
1114  public:
1115  Grid();
1116 
1124  Grid(vec2 lats, vec2 lons, vec2 elevs=vec2(), vec2 lafs=vec2(), CoordinateType type=Geodetic);
1125  ivec get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
1126  ivec2 get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1127  ivec2 get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
1128  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1129  ivec2 get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
1130 
1131  bool get_box(float lat, float lon, int& Y1_out, int& X1_out, int& Y2_out, int& X2_out) const;
1132 
1134  Points to_points() const;
1135 
1136  vec2 get_lats() const;
1137  vec2 get_lons() const;
1138  vec2 get_elevs() const;
1139  vec2 get_lafs() const;
1140  ivec size() const;
1141  CoordinateType get_coordinate_type() const;
1142  Point get_point(int y_index, int x_index) const;
1143  private:
1144  KDTree mTree;
1145  int mX;
1146  vec2 get_2d(vec input) const;
1147  ivec get_indices(int index) const;
1148  ivec2 get_indices(ivec indices) const;
1149  vec2 mLats;
1150  vec2 mLons;
1151  vec2 mElevs;
1152  vec2 mLafs;
1153  };
1154  class not_implemented_exception: public std::logic_error
1155  {
1156  public:
1157  not_implemented_exception() : std::logic_error("Function not yet implemented") { };
1158  };
1159 };
1160 #endif
Definition: gridpp.h:1154
float test_vec2_input(const vec2 &input)
Testing function for 2D input vector.
vec subset(const vec &array, const ivec &indices)
Definition: util.cpp:172
vec2 nearest(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues)
Nearest neighbour dowscaling grid to grid.
std::string version()
The gridpp version.
Definition: gridpp.h:1054
Bias.
Definition: gridpp.h:83
vec2 neighbourhood_quantile_ens_fast(const vec3 &input, float quantile, int radius, const vec &thresholds)
Deprecated: Compute neighbourhood quantiles fast on ensemble field.
float laf
Definition: gridpp.h:832
static const float MV_CML
Missing value indicator in gridpp command-line tool.
Definition: gridpp.h:41
Helper class for Grid and Points.
Definition: gridpp.h:975
void test_not_implemented_exception()
vec2 bilinear(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues)
Bilinear downscaling grid to grid.
Minimum of values.
Definition: gridpp.h:67
float dewpoint(float temperature, float relative_humidity)
Calculate dewpoint temperature from temperature and relative humidity.
Statistic get_statistic(std::string name)
Convert name of a statistic enum.
Maximum of values.
Definition: gridpp.h:69
float wind_speed(float xwind, float ywind)
Diagnose wind speed from its components.
Definition: gridpp.h:947
CorrectionType
Method for statistical correction.
Definition: gridpp.h:88
std::vector< int > ivec
Definition: gridpp.h:25
ivec2 test_ivec2_output()
ivec test_ivec_output()
vec2 test_vec2_output()
Testing function for 2D output vector.
virtual float forward(float value) const
Unknown statistic.
Definition: gridpp.h:74
Metric
Binary verification metrics.
Definition: gridpp.h:78
Simple structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:878
vec2 metric_optimizer_curve(const vec &ref, const vec &fcst, const vec &thresholds, Metric metric)
Create calibration curve that optimizes a metric.
Definition: gridpp.h:917
vec background(const vec &elevs, const vec &values, int num_min_prof, float min_elev_diff, float value_minp, float value_maxp, BackgroundType background_type, const vec &external_background_values, const ivec &indices_global_outer, bool debug)
Background (first guess) calculations at observation locations.
Definition: background.cpp:35
vec distance(const Grid &grid, const Points &points, int num=1)
For each point, calculates the distance to nearest gridpoint.
double clock()
Extrapolation
Methods for extrapolating outside a curve.
Definition: gridpp.h:57
float test_vec_argout(vec &distances)
Testing function for 1D vector treated as output.
CoordinateType type
Definition: gridpp.h:833
not_implemented_exception()
Definition: gridpp.h:1157
Proportion correct.
Definition: gridpp.h:82
bool convert_coordinates(const vec &lats, const vec &lons, vec &x_coords, vec &y_coords, vec &z_coords)
Convert lat/lons to 3D cartesian coordinates with the centre of the earth as the origin.
Definition: util.cpp:59
Population variance of values.
Definition: gridpp.h:72
Point(float lat, float lon, float elev=MV, float laf=MV, CoordinateType type=Geodetic)
Constructor.
vec2 smart(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, int num, const StructureFunction &structure)
Smart neighbour downscaling grid to grid.
void set_omp_threads(int num)
Set the number of OpenMP threads to use.
float relative_humidity(float temperature, float dewpoint)
Calculate relative humidity from temperature and dewpoint temperature.
ivec3 test_ivec3_output()
vec2 correction(const Grid &rgrid, const vec2 &rvalues, const Points &npoints, const vec &nvalues, float mean_radius, float outer_radius, float inner_radius, int min_num, int max_num, CorrectionType type, ivec2 &count)
vec2 neighbourhood_quantile(const vec2 &input, float quantile, int halfwidth)
Computes a quantile in a sliding square neighbourhood.
boost::geometry::model::point< float, 3, boost::geometry::cs::cartesian > point
Definition: gridpp.h:1046
Threat score.
Definition: gridpp.h:80
vec2 doping(const Grid &igrid, const vec2 &input, const Points &points, const vec &values, int half_width, float max_elev_diff=gridpp::MV)
vec2 fill(const Grid &igrid, const vec2 &input, const Points &points, const vec &radii, float value, bool outside)
Fill in values inside or outside a set of circles.
vec3 optimal_interpolation_ensi(const Grid &bgrid, const vec3 &background, const Points &points, const vec &pobs, const vec &psigmas, const vec2 &pbackground, const StructureFunction &structure, int max_points)
Optimal interpolation using a structure function based on an ensemble See Lussana et al 2019 (DOI: 10...
Represents a vector of locations and their metadata.
Definition: gridpp.h:1073
vec2 neighbourhood_quantile_fast(const vec2 &input, float quantile, int halfwidth, const vec &thresholds)
Fast and approximate neighbourhood quantile.
std::pair< point, unsigned > value
Definition: gridpp.h:1047
std::vector< ivec2 > ivec3
Definition: gridpp.h:27
Definition: gridpp.h:932
Definition: gridpp.h:1063
vec2 neighbourhood_brute_force(const vec2 &input, int halfwidth, Statistic statistic)
Spatial neighbourhood filter without any shortcuts.
ivec3 init_ivec3(int Y, int X, int E, int value)
Initialize a vector of size Y, X, E, with a given value.
std::vector< vec > vec2
Definition: gridpp.h:23
Latitude and longitude.
Definition: gridpp.h:96
Represents a 2D grid of locations and their metadata.
Definition: gridpp.h:1113
Simple structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:896
vec2 neighbourhood(const vec2 &input, int halfwidth, Statistic statistic)
Spatial neighbourhood filter, computing a statistic for a sliding square window.
Covariance structure function.
Definition: gridpp.h:836
Heidke skill score.
Definition: gridpp.h:84
Continue past the end-points using the mean slope of the curve.
Definition: gridpp.h:59
void debug(std::string string)
void initialize_omp()
Sets the number of OpenMP threads to 1 if OMP_NUM_THREADS undefined.
float get_optimal_threshold(const vec &ref, const vec &fcst, float threshold, Metric metric)
virtual float backward(float value) const
static const float swig_default_value
Default value used to fill array in SWIG testing functions.
Definition: gridpp.h:814
vec count(const Grid &grid, const Points &points, float radius)
For each point, counts the number of gridpoints within the radius.
int get_upper_index(float iX, const std::vector< float > &iValues)
Find the index in a vector that is equal or just above a value.
Continue past the end-points using the slope of the two lowermost or uppermost points in the curve...
Definition: gridpp.h:60
boost::geometry::model::box< point > box
Definition: gridpp.h:1048
float test_vec2_argout(vec2 &distances)
Testing function for 2D vector treated as output.
float test_vec_input(const vec &input)
Testing function for 1D input vector.
CoordinateType
Types of coordinates for position of points.
Definition: gridpp.h:95
vec test_vec_output()
Testing function for 1D output vector.
float interpolate(float x, const std::vector< float > &iX, const std::vector< float > &iY)
Piecewise linear interpolation If x is outside the range of iX, then the min/max value of iY is used...
vec quantile_mapping_curve(const vec &ref, const vec &fcst, vec &output_fcst, vec quantiles=vec())
Create quantile mapping calibration curve.
vec3 init_vec3(int Y, int X, int E, float value=MV)
vec mLats
Definition: gridpp.h:1050
Definition: gridpp.h:861
bool point_in_rectangle(const Point &A, const Point &B, const Point &C, const Point &D, const Point &m)
Checks if a point is located inside a rectangle formed by 4 points.
float wetbulb(float temperature, float pressure, float relative_humidity)
Calculate wetbulb temperature from temperature, pressure, and relative humidity.
std::vector< double > dvec
Definition: gridpp.h:30
int num_missing_values(const vec2 &iArray)
float lon
Definition: gridpp.h:830
std::vector< dvec > dvec2
Definition: gridpp.h:31
vec2 gridding(const Grid &grid, const Points &points, const vec &values, float radius, int min_num, Statistic statistic)
Aggregate points onto a grid.
Mean of values.
Definition: gridpp.h:68
Statistic
Statistical operations to reduce a vector to a scalar.
Definition: gridpp.h:65
int test_ivec_input(const ivec &input)
Testing function for 1D input vector.
vec mLons
Definition: gridpp.h:1051
bool is_valid(float value)
CoordinateType mType
Definition: gridpp.h:1052
Definition: gridpp.h:17
vec2 init_vec2(int Y, int X, float value=MV)
vec calc_even_quantiles(const vec &values, int num)
Get reasonably spaced quantiles from a vector of values, ignoring duplicate values but including the ...
vec2 neighbourhood_ens(const vec3 &input, int halfwidth, Statistic statistic)
Deprecated: Compute neighbourhood statistic on ensemble field.
A quantile from values.
Definition: gridpp.h:70
float elev
Definition: gridpp.h:831
vec2 calc_gradient(const Grid &grid, const vec2 &base, const vec2 &values, int radius, int min_num=2, float min_range=0, float default_gradient=0)
Computes gradients based on values in neighbourhood.
static const float pi
Mathematical constant pi.
Definition: gridpp.h:43
float apply_curve(float fcst, const vec &curve_ref, const vec &curve_fcst, Extrapolation policy_below, Extrapolation policy_above)
Apply arbitrary calibration curve to a single value.
vec2 optimal_interpolation_full(const Grid &bgrid, const vec2 &background, const vec2 &bvariance, const Points &points, const vec &obs, const vec &obs_variance, const vec &background_at_points, const vec &bvariance_at_points, const StructureFunction &structure, int max_points, vec2 &analysis_variance)
Optimal interpolation for a deterministic gridded field including analysis variance.
int get_lower_index(float iX, const std::vector< float > &iValues)
Find the index in a vector that is equal or just below a value.
KDTree()
Definition: gridpp.h:980
float calc_quantile(const vec &array, float quantile)
Multiplicative.
Definition: gridpp.h:90
ivec2 init_ivec2(int Y, int X, int value)
Initialize a vector of size Y, X, with a given value.
float qnh(float pressure, float altitude)
Diagnose QNH from pressure and altitude.
Standard deviation of values.
Definition: gridpp.h:71
static const float MV
Missing value indicator.
Definition: gridpp.h:39
vec2 optimal_interpolation(const Grid &bgrid, const vec2 &background, const Points &points, const vec &pobs, const vec &pratios, const vec &pbackground, const StructureFunction &structure, int max_points)
Optimal interpolation for a deterministic gridded field.
vec get_neighbourhood_thresholds(const vec2 &input, int num_thresholds)
Calculate appropriate approximation thresholds for neighbourhood quantile.
float pressure(float ielev, float oelev, float ipressure, float itemperature=288.15)
Calculate pressure at a new elevation.
float calc_score(float a, float b, float c, float d, Metric metric)
float wind_direction(float xwind, float ywind)
Diagnose wind direction from its components.
X and Y.
Definition: gridpp.h:97
vec monotonize_curve(vec curve_ref, vec curve_fcst, vec &output_fcst)
Ensure calibration curve is monotonic, by removing points.
vec3 test_vec3_output()
Testing function for 3D output vector.
float calc_statistic(const vec &array, Statistic statistic)
float test_vec3_input(const vec3 &input)
Testing function for 3D input vector.
void future_deprecation_warning(std::string function, std::string other="")
boost::geometry::index::rtree< value, boost::geometry::index::quadratic< 16 > > mTree
Definition: gridpp.h:1049
vec2 neighbourhood_quantile_ens(const vec3 &input, float quantile, int halfwidth)
Deprecated: Compute neighbourhood quantiles on ensemble field.
Represents a single point in some coordinate system.
Definition: gridpp.h:819
Mean of values.
Definition: gridpp.h:66
void warning(std::string string)
float mLocalizationDistance
Definition: gridpp.h:859
Additive.
Definition: gridpp.h:91
Definition: gridpp.h:907
vec2 fill_missing(const vec2 &values)
Fill in missing values based on nearby values.
float * test_array(float *v, int n)
Special function whose presense is needed for SWIG.
float deg2rad(float deg)
Definition: util.cpp:108
Continue past the end-points using a slope of 0.
Definition: gridpp.h:61
Continue past the end-points using a slope of 1.
Definition: gridpp.h:58
vec2 simple_gradient(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, float elev_gradient)
std::vector< float > vec
Definition: gridpp.h:22
bool compatible_size(const Grid &grid, const vec2 &v)
Check if the grid is the same size as the 2D vector.
Hannsen-Kuiper skill score.
Definition: gridpp.h:81
float lat
Definition: gridpp.h:829
Equitable threat score.
Definition: gridpp.h:79
Sum of values.
Definition: gridpp.h:73
static const double radius_earth
Radius of the earth [m].
Definition: gridpp.h:45
Definition: gridpp.h:956
Definition: gridpp.h:963
void error(std::string string)
Quantile mapping.
Definition: gridpp.h:89
float calc_distance(float lat1, float lon1, float lat2, float lon2)
Definition: util.cpp:83
std::vector< ivec > ivec2
Definition: gridpp.h:26
std::vector< vec2 > vec3
Definition: gridpp.h:24