Gridpp 0.8.0
A post-processing library for gridded weather forecasts
gridpp.h
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1 #ifndef GRIDPP_API_H
2 #define GRIDPP_API_H
3 #include <vector>
4 #include <string>
5 #include <boost/geometry.hpp>
6 #include <boost/geometry/geometries/point.hpp>
7 #include <boost/geometry/geometries/box.hpp>
8 #include <boost/geometry/index/rtree.hpp>
9 #include <boost/math/distributions/gamma.hpp>
10 #include <boost/math/distributions/normal.hpp>
11 #ifdef _OPENMP
12  #include <omp.h>
13 #endif
14 #include <exception>
15 
16 #define GRIDPP_VERSION "0.8.0"
17 #define __version__ GRIDPP_VERSION
18 
19 namespace gridpp {
23  // Preferred vector types
25  typedef std::vector<float> vec;
27  typedef std::vector<vec> vec2;
29  typedef std::vector<vec2> vec3;
31  typedef std::vector<int> ivec;
33  typedef std::vector<ivec> ivec2;
35  typedef std::vector<ivec2> ivec3;
36 
37  // Only use these when double is required
39  typedef std::vector<double> dvec;
41  typedef std::vector<dvec> dvec2;
49  static const float MV = NAN;
51  static const float MV_CML = -999;
53  static const float pi = 3.14159265;
55  static const double radius_earth = 6.378137e6;
57  static const float lapse_rate=0.0065;
59  static const float standard_surface_temperature = 288.15;
61  static const float gravit = 9.80665;
63  static const float molar_mass = 0.0289644;
65  static const float gas_constant_mol = 8.31447;
67  static const float gas_constant_si = 287.05;
70  class KDTree;
71  class Points;
72  class Grid;
73  class Point;
74  class Nearest;
75  class StructureFunction;
76  class Transform;
77 
80  OneToOne = 0,
81  MeanSlope = 10,
82  NearestSlope = 20,
83  Zero = 30,
84  Unchanged = 40,
85  };
86 
88  enum Statistic {
89  Mean = 0,
90  Min = 10,
91  Median = 20,
92  Max = 30,
93  Quantile = 40,
94  Std = 50,
95  Variance = 60,
96  Sum = 70,
97  Count = 80,
98  RandomChoice = 90,
99  Unknown = -1
100  };
101 
103  enum Metric {
104  Ets = 0,
105  Ts = 1,
106  Kss = 20,
107  Pc = 30,
108  Bias = 40,
109  Hss = 50,
110  };
111 
114  Qq = 0,
116  Additive = 20,
117  };
118 
121  Geodetic = 0,
122  Cartesian = 1,
123  };
124 
127  MinMax = 0,
129  };
130 
132  enum Downscaler {
133  Nearest = 0,
134  Bilinear = 1,
135  };
136 
139  Lt = 0,
140  Leq = 10,
141  Gt = 20,
142  Geq = 30,
143  };
144 
162  vec2 optimal_interpolation(const Grid& bgrid,
163  const vec2& background,
164  const Points& obs_points,
165  const vec& obs,
166  const vec& variance_ratios,
167  const vec& background_at_points,
168  const StructureFunction& structure,
169  int max_points,
170  bool allow_extrapolation=true);
171 
184  vec optimal_interpolation(const Points& bpoints,
185  const vec& background,
186  const Points& obs_points,
187  const vec& obs,
188  const vec& variance_ratios,
189  const vec& background_at_points,
190  const StructureFunction& structure,
191  int max_points,
192  bool allow_extrapolation=true);
193 
209  vec2 optimal_interpolation_full(const Grid& bgrid,
210  const vec2& background,
211  const vec2& bvariance,
212  const Points& obs_points,
213  const vec& obs,
214  const vec& obs_variance,
215  const vec& background_at_points,
216  const vec& bvariance_at_points,
217  const StructureFunction& structure,
218  int max_points,
219  vec2& analysis_variance,
220  bool allow_extrapolation=true);
221 
237  vec optimal_interpolation_full(const Points& bpoints,
238  const vec& background,
239  const vec& bvariance,
240  const Points& obs_points,
241  const vec& obs,
242  const vec& obs_variance,
243  const vec& background_at_points,
244  const vec& bvariance_at_points,
245  const StructureFunction& structure,
246  int max_points,
247  vec& analysis_variance,
248  bool allow_extrapolation=true);
249 
263  vec3 optimal_interpolation_ensi(const Grid& bgrid,
264  const vec3& background,
265  const Points& obs_points,
266  const vec& obs,
267  const vec& obs_standard_deviations,
268  const vec2& background_at_points,
269  const StructureFunction& structure,
270  int max_points,
271  bool allow_extrapolation=true);
272 
286  vec2 optimal_interpolation_ensi(const Points& bpoints,
287  const vec2& background,
288  const Points& obs_points,
289  const vec& obs,
290  const vec& obs_standard_deviations,
291  const vec2& background_at_points,
292  const StructureFunction& structure,
293  int max_points,
294  bool allow_extrapolation=true);
295 
311  vec3 optimal_interpolation_ensi_multi_ebe(const Grid& bgrid,
312  const vec2& bratios,
313  const vec3& background,
314  const vec3& background_corr,
315  const Points& obs_points,
316  const vec2& pobs,
317  const vec& pratios,
318  const vec2& pbackground,
319  const vec2& pbackground_corr,
320  const StructureFunction& structure,
321  int max_points,
322  bool allow_extrapolation=true);
323 
338  const vec2& bratios,
339  const vec3& background,
340  const Points& obs_points,
341  const vec2& pobs,
342  const vec& pratios,
343  const vec2& pbackground,
344  const StructureFunction& structure,
345  int max_points,
346  bool allow_extrapolation=true);
347 
364  const vec2& bratios,
365  const vec3& background,
366  const vec3& background_corr,
367  const Points& obs_points,
368  const vec& pobs,
369  const vec& pratios,
370  const vec2& pbackground,
371  const vec2& pbackground_corr,
372  const StructureFunction& structure,
373  int max_points,
374  bool allow_extrapolation=true);
375 
391  vec2 optimal_interpolation_ensi_multi_ebe(const Points& bpoints,
392  const vec& bratios,
393  const vec2& background,
394  const vec2& background_corr,
395  const Points& obs_points,
396  const vec2& pobs,
397  const vec& pratios,
398  const vec2& pbackground,
399  const vec2& pbackground_corr,
400  const StructureFunction& structure,
401  int max_points,
402  bool allow_extrapolation=true);
403 
417  vec2 optimal_interpolation_ensi_multi_ebesc(const Points& bpoints,
418  const vec& bratios,
419  const vec2& background,
420  const Points& obs_points,
421  const vec2& pobs,
422  const vec& pratios,
423  const vec2& pbackground,
424  const StructureFunction& structure,
425  int max_points,
426  bool allow_extrapolation=true);
427 
441  vec2 optimal_interpolation_ensi_multi_utem(const Points& bpoints,
442  const vec& bratios,
443  const vec2& background,
444  const vec2& background_corr,
445  const Points& obs_points,
446  const vec& pobs,
447  const vec& pratios,
448  const vec2& pbackground,
449  const vec2& pbackground_corr,
450  const StructureFunction& structure,
451  int max_points,
452  bool allow_extrapolation=true);
453 
462  vec2 staticcorr_points(const Points& points,
463  const Points& knots,
464  const StructureFunction& structure,
465  int max_points);
466 
480  vec2 local_distribution_correction(const Grid& bgrid,
481  const vec2& background,
482  const Points& obs_points,
483  const vec& obs,
484  const vec& background_at_points,
485  const StructureFunction& structure,
486  float min_quantile,
487  float max_quantile,
488  int min_points=0);
489 
504  vec2 local_distribution_correction(const Grid& bgrid,
505  const vec2& background,
506  const Points& obs_points,
507  const vec2& obs,
508  const vec2& background_at_points,
509  const StructureFunction& structure,
510  float min_quantile,
511  float max_quantile,
512  int min_points=0);
513 
523  vec2 fill(const Grid& igrid,
524  const vec2& input,
525  const Points& points,
526  const vec& radii,
527  float value,
528  bool outside);
529 
539  vec2 doping_square(const Grid& igrid,
540  const vec2& background,
541  const Points& points,
542  const vec& observations,
543  const ivec& halfwidths,
544  float max_elev_diff=gridpp::MV);
545 
555  vec2 doping_circle(const Grid& igrid,
556  const vec2& background,
557  const Points& points,
558  const vec& observations,
559  const vec& radii,
560  float max_elev_diff=gridpp::MV);
561 
573  vec gamma_inv(const vec& levels, const vec& shape, const vec& scale);
574 
588  vec2 neighbourhood(const vec2& input, int halfwidth, Statistic statistic);
589 
597  vec2 neighbourhood(const vec3& input, int halfwidth, Statistic statistic);
598 
605  vec2 neighbourhood_quantile(const vec2& input, float quantile, int halfwidth);
606 
613  vec2 neighbourhood_quantile(const vec3& input, float quantile, int halfwidth);
614 
622  vec2 neighbourhood_quantile_fast(const vec2& input, float quantile, int halfwidth, const vec& thresholds);
623 
631  vec2 neighbourhood_quantile_fast(const vec3& input, float quantile, int halfwidth, const vec& thresholds);
632 
640  vec2 neighbourhood_quantile_fast(const vec2& input, const vec2& quantile, int halfwidth, const vec& thresholds);
641 
649  vec2 neighbourhood_quantile_fast(const vec3& input, const vec2& quantile, int halfwidth, const vec& thresholds);
650 
657  vec2 neighbourhood_brute_force(const vec2& input, int halfwidth, Statistic statistic);
658 
665  vec2 neighbourhood_brute_force(const vec3& input, int halfwidth, Statistic statistic);
666 
672  vec get_neighbourhood_thresholds(const vec2& input, int num_thresholds);
673 
679  vec get_neighbourhood_thresholds(const vec3& input, int num_thresholds);
680 
691  vec2 calc_gradient(const vec2& base, const vec2& values, GradientType gradient_type, int halfwidth, int min_num=2, float min_range=gridpp::MV, float default_gradient=0);
692 
706  vec2 neighbourhood_search(const vec2& array, const vec2& search_array, int halfwidth, float search_target_min, float search_target_max, float search_delta, const ivec2& apply_array=ivec2());
707 
710  vec2 neighbourhood_ens(const vec3& input, int halfwidth, Statistic statistic);
713  vec2 neighbourhood_quantile_ens(const vec3& input, float quantile, int halfwidth);
716  vec2 neighbourhood_quantile_ens_fast(const vec3& input, float quantile, int radius, const vec& thresholds);
731  vec quantile_mapping_curve(const vec& ref, const vec& fcst, vec& output_fcst, vec quantiles=vec());
732 
741  vec metric_optimizer_curve(const vec& ref, const vec& fcst, const vec& thresholds, Metric metric, vec& output_fcst);
742 
751  float apply_curve(float fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
752 
761  vec apply_curve(const vec& fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
762 
771  vec2 apply_curve(const vec2& fcst, const vec& curve_ref, const vec& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
772 
781  vec2 apply_curve(const vec2& fcst, const vec3& curve_ref, const vec3& curve_fcst, Extrapolation policy_below, Extrapolation policy_above);
782 
789  vec monotonize_curve(vec curve_ref, vec curve_fcst, vec& output_fcst);
790 
798  float get_optimal_threshold(const vec& curve_ref, const vec& curve_fcst, float threshold, Metric metric);
799 
808  float calc_score(float a, float b, float c, float d, Metric metric);
809 
817  float calc_score(const vec& ref, const vec& fcst, float threshold, Metric metric);
818 
828  float calc_score(const vec& ref, const vec& fcst, float threshold, float fthreshold, Metric metric);
829 
844  vec2 downscaling(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, Downscaler downscaler);
845 
853  vec3 downscaling(const Grid& igrid, const Grid& ogrid, const vec3& ivalues, Downscaler downscaler);
854 
862  vec downscaling(const Grid& igrid, const Points& opoints, const vec2& ivalues, Downscaler downscaler);
863 
871  vec2 downscaling(const Grid& igrid, const Points& opoints, const vec3& ivalues, Downscaler downscaler);
872 
879  vec2 nearest(const Grid& igrid, const Grid& ogrid, const vec2& ivalues);
880 
887  vec3 nearest(const Grid& igrid, const Grid& ogrid, const vec3& ivalues);
888 
895  vec nearest(const Grid& igrid, const Points& opoints, const vec2& ivalues);
896 
903  vec2 nearest(const Grid& igrid, const Points& opoints, const vec3& ivalues);
904 
911  vec nearest(const Points& ipoints, const Points& opoints, const vec& ivalues);
912 
919  vec2 nearest(const Points& ipoints, const Points& opoints, const vec2& ivalues);
920 
927  vec2 nearest(const Points& ipoints, const Grid& ogrid, const vec& ivalues);
928 
935  vec3 nearest(const Points& ipoints, const Grid& ogrid, const vec2& ivalues);
936 
945  vec2 downscale_probability(const Grid& igrid, const Grid& ogrid, const vec3& ivalues, const vec2& threshold, const ComparisonOperator& comparison_operator);
946 
960  vec2 mask_threshold_downscale_consensus(const Grid& igrid, const Grid& ogrid, const vec3& ivalues_true, const vec3& ivalues_false, const vec3& theshold_values, const vec2& threshold, const ComparisonOperator& comparison_operator, const Statistic& statistic);
961 
975  vec2 mask_threshold_downscale_quantile(const Grid& igrid, const Grid& ogrid, const vec3& ivalues_true, const vec3& ivalues_false, const vec3& theshold_values, const vec2& threshold, const ComparisonOperator& comparison_operator, const float quantile_level);
976 
983  vec2 bilinear(const Grid& igrid, const Grid& ogrid, const vec2& ivalues);
984 
991  vec3 bilinear(const Grid& igrid, const Grid& ogrid, const vec3& ivalues);
992 
999  vec bilinear(const Grid& igrid, const Points& opoints, const vec2& ivalues);
1000 
1007  vec2 bilinear(const Grid& igrid, const Points& opoints, const vec3& ivalues);
1008 
1017  vec2 simple_gradient(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, float elev_gradient, Downscaler downscaler=Nearest);
1018 
1027  vec3 simple_gradient(const Grid& igrid, const Grid& ogrid, const vec3& ivalues, float elev_gradient, Downscaler downscaler=Nearest);
1028 
1037  vec simple_gradient(const Grid& igrid, const Points& opoints, const vec2& ivalues, float elev_gradient, Downscaler downscaler=Nearest);
1038 
1047  vec2 simple_gradient(const Grid& igrid, const Points& opoints, const vec3& ivalues, float elev_gradient, Downscaler downscaler=Nearest);
1048 
1065  vec2 full_gradient(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, const vec2& elev_gradient, const vec2& laf_gradient=vec2(), Downscaler downscaler=Nearest);
1066 
1076  vec3 full_gradient(const Grid& igrid, const Grid& ogrid, const vec3& ivalues, const vec3& elev_gradient, const vec3& laf_gradient, Downscaler downscaler=Nearest);
1077 
1087  vec full_gradient(const Grid& igrid, const Points& opoints, const vec2& ivalues, const vec2& elev_gradient, const vec2& laf_gradient, Downscaler downscaler=Nearest);
1088 
1098  vec2 full_gradient(const Grid& igrid, const Points& opoints, const vec3& ivalues, const vec3& elev_gradient, const vec3& laf_gradient, Downscaler downscaler=Nearest);
1099 
1100  /* Elevation and land area fraction downscaling with debug output fields. For debugging only,
1101  */
1102  vec3 full_gradient_debug(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, const vec2& elev_gradient, const vec2& laf_gradient=vec2(), Downscaler downscaler=Nearest);
1103 
1112  vec2 smart(const Grid& igrid, const Grid& ogrid, const vec2& ivalues, int num, const StructureFunction& structure);
1126  vec count(const Grid& grid, const Points& points, float radius);
1127 
1134  vec2 count(const Grid& igrid, const Grid& ogrid, float radius);
1135 
1142  vec2 count(const Points& points, const Grid& grid, float radius);
1143 
1150  vec count(const Points& ipoints, const Points& opoints, float radius);
1151 
1158  vec distance(const Grid& grid, const Points& points, int num=1);
1159 
1166  vec2 distance(const Grid& igrid, const Grid& ogrid, int num=1);
1167 
1174  vec2 distance(const Points& points, const Grid& grid, int num=1);
1175 
1182  vec distance(const Points& ipoints, const Points& opoint, int num=1);
1183 
1188  vec2 fill_missing(const vec2& values);
1189 
1199  vec2 gridding(const Grid& grid, const Points& points, const vec& values, float radius, int min_num, Statistic statistic);
1200 
1210  vec gridding(const Points& opoints, const Points& ipoints, const vec& values, float radius, int min_num, Statistic statistic);
1211 
1221  vec2 gridding_nearest(const Grid& grid, const Points& points, const vec& values, int min_num, gridpp::Statistic statistic);
1222 
1232  vec gridding_nearest(const Points& opoints, const Points& ipoints, const vec& values, int min_num, gridpp::Statistic statistic);
1233 
1235  vec2 neighbourhood_score(const Grid& grid, const Points& points, const vec2& fcst, const vec& ref, int half_width, gridpp::Metric metric, float threshold);
1236 
1249  float dewpoint(float temperature, float relative_humidity);
1250 
1256  vec dewpoint(const vec& temperature, const vec& relative_humidity);
1257 
1265  float pressure(float ielev, float oelev, float ipressure, float itemperature=288.15);
1266 
1274  vec pressure(const vec& ielev, const vec& oelev, const vec& ipressure, const vec& itemperature);
1275 
1284  float sea_level_pressure(float ps, float altitude, float temperature, float rh=gridpp::MV, float dewpoint=gridpp::MV);
1285 
1294  vec sea_level_pressure(const vec& ps, const vec& altitude, const vec& temperature, const vec& rh, const vec& dewpoint);
1295 
1301  float qnh(float pressure, float altitude);
1302 
1308  vec qnh(const vec& pressure, const vec& altitude);
1309 
1315  float relative_humidity(float temperature, float dewpoint);
1316 
1322  vec relative_humidity(const vec& temperature, const vec& dewpoint);
1323 
1330  float wetbulb(float temperature, float pressure, float relative_humidity);
1331 
1338  vec wetbulb(const vec& temperature, const vec& pressure, const vec& relative_humidity);
1339 
1345  float wind_speed(float xwind, float ywind);
1346 
1352  vec wind_speed(const vec& xwind, const vec& ywind);
1353 
1360  float wind_direction(float xwind, float ywind);
1361 
1367  vec wind_direction(const vec& xwind, const vec& ywind);
1368 
1378  void set_omp_threads(int num);
1379 
1383  int get_omp_threads();
1384 
1386  void initialize_omp();
1387 
1392  // ivec regression(const vec& x, const vec& y);
1393 
1397  void set_debug_level(int level);
1398 
1399  static int debug_level = 0;
1400 
1404  int get_debug_level();
1405 
1410  Statistic get_statistic(std::string name);
1411 
1415  std::string version();
1416 
1420  double clock();
1421 
1425  void debug(std::string string);
1426 
1430  void warning(std::string string);
1431 
1435  void error(std::string string);
1436 
1441  void future_deprecation_warning(std::string function, std::string other="");
1442 
1447  bool is_valid(float value);
1448 
1454  float calc_statistic(const vec& array, Statistic statistic);
1455 
1461  float calc_quantile(const vec& array, float quantile_level);
1462 
1468  vec calc_statistic(const vec2& array, Statistic statistic);
1469 
1475  vec calc_quantile(const vec2& array, float quantile=MV);
1476 
1482  vec2 calc_quantile(const vec3& array, const vec2& quantile_levels);
1483 
1492  bool convert_coordinates(const vec& lats, const vec& lons, CoordinateType type, vec& x_coords, vec& y_coords, vec& z_coords);
1493 
1502  bool convert_coordinates(float lat, float lon, CoordinateType type, float& x_coord, float& y_coord, float& z_coord);
1503 
1509  bool is_valid_lat(float lat, CoordinateType type);
1510 
1516  bool is_valid_lon(float lon, CoordinateType type);
1517 
1522  int num_missing_values(const vec2& iArray);
1523 
1529  int get_lower_index(float iX, const vec& iValues);
1530 
1536  int get_upper_index(float iX, const vec& iValues);
1537 
1549  float interpolate(float x, const vec& iX, const vec& iY);
1550 
1557  vec interpolate(const vec& x, const vec& iX, const vec& iY);
1558 
1565  ivec2 init_ivec2(int Y, int X, int value);
1566 
1573  vec2 init_vec2(int Y, int X, float value=MV);
1574 
1582  ivec3 init_ivec3(int Y, int X, int E, int value);
1583 
1591  vec3 init_vec3(int Y, int X, int E, float value=MV);
1592 
1600  vec calc_even_quantiles(const vec& values, int num);
1601 
1611  vec2 window(const vec2& array, int length, gridpp::Statistic statistic, bool before=false, bool keep_missing=false, bool missing_edges=true);
1612 
1618  bool compatible_size(const Grid& grid, const vec2& v);
1619 
1625  bool compatible_size(const Grid& grid, const vec3& v);
1626 
1632  bool compatible_size(const Points& points, const vec& v);
1633 
1639  bool compatible_size(const Points& points, const vec2& v);
1640 
1646  bool compatible_size(const vec2& a, const vec2& b);
1647 
1653  bool compatible_size(const vec2& a, const vec3& b);
1654 
1660  bool compatible_size(const vec3& a, const vec3& b);
1661 
1671  bool point_in_rectangle(const Point& A, const Point& B, const Point& C, const Point& D, const Point& m );
1672 
1678  float* test_array(float* v, int n);
1680  float test_vec_input(const vec& input);
1682  int test_ivec_input(const ivec& input);
1684  float test_vec2_input(const vec2& input);
1686  float test_vec3_input(const vec3& input);
1688  vec test_vec_output();
1696 
1698  float test_vec_argout(vec& distances);
1700  float test_vec2_argout(vec2& distances);
1701 
1703  vec2 test_args_for_R(const Points& bpoints, const StructureFunction& structure, const vec2& background);
1704  void test_args_for_R_1( const StructureFunction& structure);
1705 /* vec2 test_args_for_R(const Points& bpoints, const vec2& background); */
1706 
1708  static const float swig_default_value = -1;
1709 
1713  class Point {
1714  public:
1722  Point(float lat, float lon, float elev=MV, float laf=MV, CoordinateType type=Geodetic);
1723 
1734  Point(float lat, float lon, float elev, float laf, CoordinateType type, float x, float y, float z);
1735  float lat;
1736  float lon;
1737  float elev;
1738  float laf;
1740  float x;
1741  float y;
1742  float z;
1743  };
1744 
1746  class KDTree {
1747  public:
1748  KDTree(vec lats, vec lons, CoordinateType type=Geodetic);
1749  KDTree& operator=(KDTree other);
1750  KDTree(const KDTree& other);
1752 
1757  int get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
1758 
1764  ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1765 
1772  ivec get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
1773 
1779  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1780 
1786  ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
1787 
1788  static float deg2rad(float deg);
1789  static float rad2deg(float deg);
1790 
1799  static float calc_distance(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic);
1800 
1811  static float calc_straight_distance(float x0, float y0, float z0, float x1, float y1, float z1);
1812 
1818  static float calc_distance(const Point& p1, const Point& p2);
1819 
1826  static float calc_straight_distance(const Point& p1, const Point& p2);
1827 
1836  static float calc_distance_fast(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic);
1837 
1838  vec get_lats() const;
1839  vec get_lons() const;
1840  int size() const;
1842  const vec& get_x() const;
1843  const vec& get_y() const;
1844  const vec& get_z() const;
1845  protected:
1846  typedef boost::geometry::model::point<float, 3, boost::geometry::cs::cartesian> point;
1847  typedef std::pair<point, unsigned> value;
1848  typedef boost::geometry::model::box<point> box;
1849  boost::geometry::index::rtree< value, boost::geometry::index::quadratic<16> > mTree;
1856 
1857  struct within_radius {
1858  public:
1859  within_radius(point p, float radius, bool include_match);
1860  bool operator()(value const& v) const;
1861  private:
1862  float radius;
1863  point p;
1864  bool include_match;
1865  };
1866  struct is_not_equal {
1867  public:
1868  is_not_equal(point p);
1869  bool operator()(value const& v) const;
1870  private:
1871  point p;
1872  };
1873  };
1874 
1876  class Points {
1877  public:
1878  Points();
1886  Points(vec lats, vec lons, vec elevs=vec(), vec lafs=vec(), CoordinateType type=Geodetic);
1887  Points(KDTree tree, vec elevs=vec(), vec lafs=vec());
1888  Points& operator=(Points other);
1889  Points(const Points& other);
1890 
1891  /* Get the index of the nearest neighbour
1892  * @param lat Lookup latitude (or y-axis value)
1893  * @param lon Lookup longitude (or x-axis value)
1894  * @param include_match Return matching points. If false, don't use this point.
1895  * @returns Index of nearest neighbour (-1 if there are no neighbours).
1896  */
1897  int get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
1898 
1899  /* Get the indices of all neighbours within a search radius
1900  * @param lat Lookup latitude (or y-axis value)
1901  * @param lon Lookup longitude (or x-axis value)
1902  * @param radius Neighbourhood radius [m]
1903  * @param include_match Return matching points. If false, don't use this point.
1904  * @returns 1D vector of indices of neighbours within radius
1905  */
1906  ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1907 
1908  /* Get the indices and distances to all neighbours within a search radius
1909  * @param lat Lookup latitude (or y-axis value)
1910  * @param lon Lookup longitude (or x-axis value)
1911  * @param radius Neighbourhood radius [m]
1912  * @param distances 1D output vector of distances to each point [m]
1913  * @param include_match Return matching points. If false, don't use this point.
1914  * @returns 1D vector of indices of neighbours within radius
1915  */
1916  ivec get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
1917 
1918  /* Get the number of neighbouring points within a search radius
1919  * @param lat Lookup latitude (or y-axis value)
1920  * @param lon Lookup longitude (or x-axis value)
1921  * @param radius Neighbourhood radius [m]
1922  * @param include_match Return matching points. If false, don't use this point.
1923  * @returns the number of neighbours within radius
1924  */
1925  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
1926 
1927  /* Get the N nearest neighbouring points
1928  * @param lat Lookup latitude (or y-axis value)
1929  * @param lon Lookup longitude (or x-axis value)
1930  * @param num Number of nearest neighbours
1931  * @param include_match Return matching points. If false, don't use this point.
1932  * @returns 1D vector of indices of neighbours
1933  */
1934  ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
1935 
1936  vec get_lats() const;
1937  vec get_lons() const;
1938  vec get_elevs() const;
1939  vec get_lafs() const;
1940 
1941  int size() const;
1942 
1947  ivec get_in_domain_indices(const Grid& grid) const;
1948 
1953  Points get_in_domain(const Grid& grid) const;
1955  Point get_point(int index) const;
1956 
1961  Points subset(const ivec& indices) const;
1962  private:
1963  KDTree mTree;
1964  vec mLats;
1965  vec mLons;
1966  vec mElevs;
1967  vec mLafs;
1968  };
1969 
1971  class Grid {
1972  public:
1973  Grid();
1974 
1982  Grid(vec2 lats, vec2 lons, vec2 elevs=vec2(), vec2 lafs=vec2(), CoordinateType type=Geodetic);
1983 
1984  /* Get the index of the nearest neighbour
1985  * @param lat Lookup latitude (or y-axis value)
1986  * @param lon Lookup longitude (or x-axis value)
1987  * @param include_match Return matching points. If false, don't use this point.
1988  * @returns 1D vector of (x, y) index (empty vector if no neighbours)
1989  */
1990  ivec get_nearest_neighbour(float lat, float lon, bool include_match=true) const;
1991 
1992  /* Get the indices of all neighbours within a search radius
1993  * @param lat Lookup latitude (or y-axis value)
1994  * @param lon Lookup longitude (or x-axis value)
1995  * @param radius Neighbourhood radius [m]
1996  * @param include_match Return matching points. If false, don't use this point.
1997  * @returns 2D vector (Point, 2) of x,y-indices of neighbours within radius
1998  */
1999  ivec2 get_neighbours(float lat, float lon, float radius, bool include_match=true) const;
2000 
2001  /* Get the indices and distances to all neighbours within a search radius
2002  * @param lat Lookup latitude (or y-axis value)
2003  * @param lon Lookup longitude (or x-axis value)
2004  * @param radius Neighbourhood radius [m]
2005  * @param distances 1D output vector of distances to each point [m]
2006  * @param include_match Return matching points. If false, don't use this point.
2007  * @returns 2D vector (Point, 2) of x,y-indices of neighbours within radius
2008  */
2009  ivec2 get_neighbours_with_distance(float lat, float lon, float radius, vec& distances, bool include_match=true) const;
2010 
2011  /* Get the number of neighbouring points within a search radius
2012  * @param lat Lookup latitude (or y-axis value)
2013  * @param lon Lookup longitude (or x-axis value)
2014  * @param radius Neighbourhood radius [m]
2015  * @param include_match Return matching points. If false, don't use this point.
2016  * @returns the number of neighbours within radius
2017  */
2018  int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const;
2019 
2020  /* Get the N nearest neighbouring points
2021  * @param lat Lookup latitude (or y-axis value)
2022  * @param lon Lookup longitude (or x-axis value)
2023  * @param num Number of nearest neighbours
2024  * @param include_match Return matching points. If false, don't use this point.
2025  * @returns 2D vector (Point, 2) of x,y-indices of neighbours
2026  */
2027  ivec2 get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const;
2028 
2029  /* Get the N nearest neighbouring points
2030  * @param lat Lookup latitude (or y-axis value)
2031  * @param lon Lookup longitude (or x-axis value)
2032  * @param Y1_out Number of nearest neighbours
2033  * @param include_match Return matching points. If false, don't use this point.
2034  * @returns 2D vector (Point, 2) of x,y-indices of neighbours
2035  */
2036  bool get_box(float lat, float lon, int& Y1_out, int& X1_out, int& Y2_out, int& X2_out) const;
2037 
2041  Points to_points() const;
2042 
2043  vec2 get_lats() const;
2044  vec2 get_lons() const;
2045  vec2 get_elevs() const;
2046  vec2 get_lafs() const;
2047  ivec size() const;
2049  Point get_point(int y_index, int x_index) const;
2050  private:
2051  KDTree mTree;
2052  int mX;
2053  vec2 get_2d(vec input) const;
2054  ivec get_indices(int index) const;
2055  ivec2 get_indices(ivec indices) const;
2056  vec2 mLats;
2057  vec2 mLons;
2058  vec2 mElevs;
2059  vec2 mLafs;
2060  };
2061  class not_implemented_exception: public std::logic_error
2062  {
2063  public:
2065  };
2066 
2067  typedef std::shared_ptr<gridpp::StructureFunction> StructureFunctionPtr;
2070  public:
2077  virtual float corr(const Point& p1, const Point& p2) const = 0;
2078  virtual vec corr(const Point& p1, const std::vector<Point>& p2) const;
2079 
2085  virtual float corr_background(const Point& p1, const Point& p2) const;
2086  virtual vec corr_background(const Point& p1, const std::vector<Point>& p2) const;
2087 
2091  virtual float localization_distance(const Point& p) const;
2092  virtual StructureFunctionPtr clone() const = 0;
2093  static const float default_min_rho;
2094  protected:
2100  float barnes_rho(float dist, float length) const;
2101 
2107  float cressman_rho(float dist, float length) const;
2108 
2114  float soar_rho(float dist, float length) const;
2115 
2121  float toar_rho(float dist, float length) const;
2122 
2128  float powerlaw_rho(float dist, float length) const;
2129 
2135  float linear_rho(float diff, float min_corr) const;
2137  };
2139  public:
2145  MultipleStructure(const StructureFunction& structure_h, const StructureFunction& structure_v, const StructureFunction& structure_w);
2146  float corr(const Point& p1, const Point& p2) const;
2147  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2148  StructureFunctionPtr clone() const;
2149  float localization_distance(const Point& p) const;
2150  private:
2151  StructureFunctionPtr m_structure_h;
2152  StructureFunctionPtr m_structure_v;
2153  StructureFunctionPtr m_structure_w;
2154  };
2157  public:
2164  BarnesStructure(float h, float v=0, float w=0, float hmax=MV);
2165 
2173  BarnesStructure(Grid grid, vec2 h, vec2 v, vec2 w, float min_rho=StructureFunction::default_min_rho);
2174  float corr(const Point& p1, const Point& p2) const;
2175  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2176  StructureFunctionPtr clone() const;
2177  float localization_distance(const Point& p) const;
2178  private:
2179  float localization_distance(float h) const;
2180  Grid m_grid;
2181  vec2 mH;
2182  vec2 mV;
2183  vec2 mW;
2184  float m_min_rho;
2185  bool m_is_spatial;
2186  };
2189  public:
2196  SoarStructure(float h, float v=0, float w=0, float hmax=MV);
2197 
2205  SoarStructure(Grid grid, vec2 h, vec2 v, vec2 w, float min_rho=StructureFunction::default_min_rho);
2206  float corr(const Point& p1, const Point& p2) const;
2207  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2208  StructureFunctionPtr clone() const;
2209  float localization_distance(const Point& p) const;
2210  private:
2211  float localization_distance(float h) const;
2212  Grid m_grid;
2213  vec2 mH;
2214  vec2 mV;
2215  vec2 mW;
2216  float m_min_rho;
2217  bool m_is_spatial;
2218  };
2221  public:
2228  ToarStructure(float h, float v=0, float w=0, float hmax=MV);
2229 
2237  ToarStructure(Grid grid, vec2 h, vec2 v, vec2 w, float min_rho=StructureFunction::default_min_rho);
2238  float corr(const Point& p1, const Point& p2) const;
2239  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2240  StructureFunctionPtr clone() const;
2241  float localization_distance(const Point& p) const;
2242  private:
2243  float localization_distance(float h) const;
2244  Grid m_grid;
2245  vec2 mH;
2246  vec2 mV;
2247  vec2 mW;
2248  float m_min_rho;
2249  bool m_is_spatial;
2250  };
2253  public:
2260  PowerlawStructure(float h, float v=0, float w=0, float hmax=MV);
2261 
2270  float corr(const Point& p1, const Point& p2) const;
2271  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2272  StructureFunctionPtr clone() const;
2273  float localization_distance(const Point& p) const;
2274  private:
2275  float localization_distance(float h) const;
2276  Grid m_grid;
2277  vec2 mH;
2278  vec2 mV;
2279  vec2 mW;
2280  float m_min_rho;
2281  bool m_is_spatial;
2282  };
2285  public:
2292  LinearStructure(float h, float v=0, float w=0, float hmax=MV);
2293 
2301  LinearStructure(Grid grid, vec2 h, vec2 v, vec2 w, float min_rho=StructureFunction::default_min_rho);
2302  float corr(const Point& p1, const Point& p2) const;
2303  vec corr(const Point& p1, const std::vector<Point>& p2) const;
2304  StructureFunctionPtr clone() const;
2305  float localization_distance(const Point& p) const;
2306  private:
2307  float localization_distance(float h) const;
2308  Grid m_grid;
2309  vec2 mH;
2310  vec2 mV;
2311  vec2 mW;
2312  float m_min_rho;
2313  bool m_is_spatial;
2314  };
2315 
2318  public:
2319  CressmanStructure(float h, float v=0, float w=0);
2320  float corr(const Point& p1, const Point& p2) const;
2321  StructureFunctionPtr clone() const;
2322  private:
2323  float mH;
2324  float mV;
2325  float mW;
2326  };
2327 
2329  public:
2334  CrossValidation(StructureFunction& structure, float dist);
2335  float corr(const Point& p1, const Point& p2) const;
2336  float corr_background(const Point& p1, const Point& p2) const;
2337  vec corr_background(const Point& p1, const std::vector<Point>& p2) const;
2338  StructureFunctionPtr clone() const;
2339  float localization_distance(const Point& p) const;
2340  private:
2341  StructureFunctionPtr m_structure;
2342  float m_dist;
2343  };
2344 
2345  class Transform {
2346  public:
2347  // Note these cannot be pure virtual, otherwise SWIG does not expose
2348  // the vector functions (with the same name) in python. Therefore, make sure these
2349  // functions are overloaded in the subclass implementation
2350  virtual float forward(float value) const;
2351  virtual float backward(float value) const;
2352 
2357  vec forward(const vec& input) const;
2358 
2363  vec backward(const vec& input) const;
2364 
2369  vec2 forward(const vec2& input) const;
2370 
2375  vec2 backward(const vec2& input) const;
2376 
2381  vec3 forward(const vec3& input) const;
2382 
2387  vec3 backward(const vec3& input) const;
2388  };
2390  class Identity : public Transform {
2391  public:
2392  // SWIG requires these "using" statements to enable the vectorized versions in the
2393  // subclasses
2394  using Transform::forward;
2395  using Transform::backward;
2396  float forward(float value) const;
2397  float backward(float value) const;
2398  };
2400  class Log : public Transform {
2401  public:
2402  using Transform::forward;
2403  using Transform::backward;
2404  float forward(float value) const;
2405  float backward(float value) const;
2406  };
2408  class BoxCox : public Transform {
2409  public:
2413  BoxCox(float threshold);
2414  using Transform::forward;
2415  using Transform::backward;
2416  float forward(float value) const;
2417  float backward(float value) const;
2418  private:
2419  float mThreshold;
2420  };
2422  class StartedBoxCox : public Transform {
2423  public:
2427  StartedBoxCox(float threshold, float scaling_factor);
2428  using Transform::forward;
2429  using Transform::backward;
2430  float forward(float value) const;
2431  float backward(float value) const;
2432  private:
2433  float mThreshold;
2434  float mScaling;
2435  };
2438  class Gamma : public Transform {
2439  public:
2446  Gamma(float shape, float scale, float tolerance=0.01);
2447  using Transform::forward;
2448  using Transform::backward;
2449  float forward(float value) const;
2450  float backward(float value) const;
2451  private:
2452  float m_tolerance;
2453  boost::math::gamma_distribution<> m_gamma_dist;
2454  boost::math::normal m_norm_dist;
2455  };
2456 };
2457 #endif
Simple structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2156
StructureFunctionPtr clone() const
Definition: structure.cpp:268
BarnesStructure(float h, float v=0, float w=0, float hmax=MV)
Exponential structure function.
Definition: structure.cpp:143
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:185
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:271
Box-Cox transformation.
Definition: gridpp.h:2408
BoxCox(float threshold)
Initialize Box-Cox transform.
Definition: transform.cpp:97
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Simple structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2317
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:297
CressmanStructure(float h, float v=0, float w=0)
Cressman.
Definition: structure.cpp:287
StructureFunctionPtr clone() const
Definition: structure.cpp:310
Definition: gridpp.h:2328
CrossValidation(StructureFunction &structure, float dist)
Structure function for performing cross validation experiments.
Definition: structure.cpp:910
StructureFunctionPtr clone() const
Definition: structure.cpp:939
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:942
float corr_background(const Point &p1, const Point &p2) const
Correlation between a background point and an observation points.
Definition: structure.cpp:920
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:917
Gamma transformation.
Definition: gridpp.h:2438
Gamma(float shape, float scale, float tolerance=0.01)
Initialize Gamma transform.
Definition: transform.cpp:155
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Represents a 2D grid of locations and their metadata.
Definition: gridpp.h:1971
vec2 get_elevs() const
Definition: grid.cpp:89
vec2 get_lats() const
Definition: grid.cpp:83
ivec2 get_neighbours_with_distance(float lat, float lon, float radius, vec &distances, bool include_match=true) const
Definition: grid.cpp:62
ivec2 get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const
Definition: grid.cpp:72
int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const
Definition: grid.cpp:57
ivec get_nearest_neighbour(float lat, float lon, bool include_match=true) const
Definition: grid.cpp:76
vec2 get_lons() const
Definition: grid.cpp:86
ivec2 get_neighbours(float lat, float lon, float radius, bool include_match=true) const
Definition: grid.cpp:67
Point get_point(int y_index, int x_index) const
Definition: grid.cpp:232
vec2 get_lafs() const
Definition: grid.cpp:92
bool get_box(float lat, float lon, int &Y1_out, int &X1_out, int &Y2_out, int &X2_out) const
Definition: grid.cpp:149
Points to_points() const
Convert grid to a vector of points.
Definition: grid.cpp:131
CoordinateType get_coordinate_type() const
Definition: grid.cpp:146
Grid()
Definition: grid.cpp:6
ivec size() const
Definition: grid.cpp:122
Identity transform, i.e.
Definition: gridpp.h:2390
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Helper class for Grid and Points representing a tree of points.
Definition: gridpp.h:1746
vec mX
Definition: gridpp.h:1852
ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const
Find all points with a radius.
Definition: kdtree.cpp:39
vec mLats
Definition: gridpp.h:1850
std::pair< point, unsigned > value
Definition: gridpp.h:1847
static float calc_straight_distance(float x0, float y0, float z0, float x1, float y1, float z1)
Calculate straight line distance between two 3D coordinates.
Definition: kdtree.cpp:192
int size() const
Definition: kdtree.cpp:216
boost::geometry::model::box< point > box
Definition: gridpp.h:1848
KDTree(vec lats, vec lons, CoordinateType type=Geodetic)
Definition: kdtree.cpp:6
vec mZ
Definition: gridpp.h:1854
int get_nearest_neighbour(float lat, float lon, bool include_match=true) const
Find single nearest points.
Definition: kdtree.cpp:104
KDTree(CoordinateType type=Geodetic)
Definition: gridpp.h:1751
ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const
Find a set of nearest points.
Definition: kdtree.cpp:82
static float calc_distance_fast(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic)
Calculate an approximate distance between two coordinates.
Definition: kdtree.cpp:134
boost::geometry::model::point< float, 3, boost::geometry::cs::cartesian > point
Definition: gridpp.h:1846
CoordinateType get_coordinate_type() const
Definition: kdtree.cpp:219
KDTree & operator=(KDTree other)
Definition: kdtree.cpp:222
vec mY
Definition: gridpp.h:1853
static float calc_distance(float lat1, float lon1, float lat2, float lon2, CoordinateType type=Geodetic)
Calculate distance between two coordinates using Haversine function.
Definition: kdtree.cpp:107
vec get_lats() const
Definition: kdtree.cpp:201
ivec get_neighbours_with_distance(float lat, float lon, float radius, vec &distances, bool include_match=true) const
Find all points with a radius.
Definition: kdtree.cpp:23
static float deg2rad(float deg)
Definition: kdtree.cpp:195
vec get_lons() const
Definition: kdtree.cpp:204
CoordinateType mType
Definition: gridpp.h:1855
const vec & get_y() const
Definition: kdtree.cpp:210
const vec & get_z() const
Definition: kdtree.cpp:213
const vec & get_x() const
Definition: kdtree.cpp:207
boost::geometry::index::rtree< value, boost::geometry::index::quadratic< 16 > > mTree
Definition: gridpp.h:1849
vec mLons
Definition: gridpp.h:1851
static float rad2deg(float deg)
Definition: kdtree.cpp:198
int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const
Find the number of points within a radius.
Definition: kdtree.cpp:18
Linear structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2284
StructureFunctionPtr clone() const
Definition: structure.cpp:890
LinearStructure(float h, float v=0, float w=0, float hmax=MV)
Exponential structure function.
Definition: structure.cpp:765
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:807
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:893
Log transformation: output = log(input)
Definition: gridpp.h:2400
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Definition: gridpp.h:2138
MultipleStructure(const StructureFunction &structure_h, const StructureFunction &structure_v, const StructureFunction &structure_w)
Different structure functions for horizontal, vertical, and land/sea.
Definition: structure.cpp:90
StructureFunctionPtr clone() const
Definition: structure.cpp:136
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:95
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:98
Represents a single point in some coordinate system.
Definition: gridpp.h:1713
float lon
Definition: gridpp.h:1736
float y
Definition: gridpp.h:1741
float laf
Definition: gridpp.h:1738
CoordinateType type
Definition: gridpp.h:1739
float elev
Definition: gridpp.h:1737
Point(float lat, float lon, float elev=MV, float laf=MV, CoordinateType type=Geodetic)
Constructor.
Definition: point.cpp:5
float x
Definition: gridpp.h:1740
float lat
Definition: gridpp.h:1735
float z
Definition: gridpp.h:1742
Represents a vector of locations and their metadata.
Definition: gridpp.h:1876
vec get_lafs() const
Definition: points.cpp:71
vec get_elevs() const
Definition: points.cpp:68
vec get_lons() const
Definition: points.cpp:65
Points subset(const ivec &indices) const
Subset the points.
Definition: points.cpp:131
int size() const
Definition: points.cpp:74
Points get_in_domain(const Grid &grid) const
Get points that are inside the envelope of a grid.
Definition: points.cpp:93
vec get_lats() const
Definition: points.cpp:62
ivec get_in_domain_indices(const Grid &grid) const
Get point indices that are inside the envelope of a grid.
Definition: points.cpp:77
ivec get_neighbours_with_distance(float lat, float lon, float radius, vec &distances, bool include_match=true) const
Definition: points.cpp:44
ivec get_closest_neighbours(float lat, float lon, int num, bool include_match=true) const
Definition: points.cpp:52
int get_num_neighbours(float lat, float lon, float radius, bool include_match=true) const
Definition: points.cpp:40
Points & operator=(Points other)
Definition: points.cpp:110
Point get_point(int index) const
Definition: points.cpp:128
int get_nearest_neighbour(float lat, float lon, bool include_match=true) const
Definition: points.cpp:55
Points()
Definition: points.cpp:5
CoordinateType get_coordinate_type() const
Definition: points.cpp:125
ivec get_neighbours(float lat, float lon, float radius, bool include_match=true) const
Definition: points.cpp:48
Powerlaw structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2252
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:746
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:660
StructureFunctionPtr clone() const
Definition: structure.cpp:743
PowerlawStructure(float h, float v=0, float w=0, float hmax=MV)
Exponential structure function.
Definition: structure.cpp:618
SOAR structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2188
SoarStructure(float h, float v=0, float w=0, float hmax=MV)
Exponential structure function.
Definition: structure.cpp:317
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:445
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:359
StructureFunctionPtr clone() const
Definition: structure.cpp:442
Started Box-Cox transformation.
Definition: gridpp.h:2422
StartedBoxCox(float threshold, float scaling_factor)
Initialize started Box-Cox transform.
Definition: transform.cpp:126
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Covariance structure function.
Definition: gridpp.h:2069
float powerlaw_rho(float dist, float length) const
Powerlaw correlation function.
Definition: structure.cpp:66
float cressman_rho(float dist, float length) const
Cressman correlation function.
Definition: structure.cpp:35
float toar_rho(float dist, float length) const
Compactly supported third-order autoregressive correlation function.
Definition: structure.cpp:56
static const float default_min_rho
Definition: gridpp.h:2093
float linear_rho(float diff, float min_corr) const
Linear correlation function.
Definition: structure.cpp:76
float m_localization_distance
Definition: gridpp.h:2136
float barnes_rho(float dist, float length) const
Barnes correlation function.
Definition: structure.cpp:26
StructureFunction(float localization_distance=0)
Definition: structure.cpp:7
virtual float corr_background(const Point &p1, const Point &p2) const
Correlation between a background point and an observation points.
Definition: structure.cpp:20
float soar_rho(float dist, float length) const
Compactly supported second-order autoregressive correlation function.
Definition: structure.cpp:46
virtual float corr(const Point &p1, const Point &p2) const =0
Correlation between two points.
virtual StructureFunctionPtr clone() const =0
virtual float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:87
TOAR structure function based on distance, elevation, and land area fraction.
Definition: gridpp.h:2220
float localization_distance(const Point &p) const
Maximum distance for which an observation can have an impact (localization)
Definition: structure.cpp:595
StructureFunctionPtr clone() const
Definition: structure.cpp:592
ToarStructure(float h, float v=0, float w=0, float hmax=MV)
Exponential structure function.
Definition: structure.cpp:467
float corr(const Point &p1, const Point &p2) const
Correlation between two points.
Definition: structure.cpp:509
Definition: gridpp.h:2345
virtual float backward(float value) const
Definition: transform.cpp:10
virtual float forward(float value) const
Definition: transform.cpp:7
Definition: gridpp.h:2062
not_implemented_exception()
Definition: gridpp.cpp:77
Definition: gridpp.h:19
float sea_level_pressure(float ps, float altitude, float temperature, float rh=gridpp::MV, float dewpoint=gridpp::MV)
Convert Surface Pressure to Sea Level Pressure.
Definition: pressure.cpp:28
vec3 optimal_interpolation_ensi_multi_utem(const Grid &bgrid, const vec2 &bratios, const vec3 &background, const vec3 &background_corr, const Points &obs_points, const vec &pobs, const vec &pratios, const vec2 &pbackground, const vec2 &pbackground_corr, const StructureFunction &structure, int max_points, bool allow_extrapolation=true)
Optimal interpolation for an ensemble gridded field with ensemble-based correlations.
Definition: oi_ensi_multi.cpp:226
double clock()
The current time.
Definition: util.cpp:254
vec2 neighbourhood_quantile(const vec2 &input, float quantile, int halfwidth)
Computes a quantile in a sliding square neighbourhood.
Definition: neighbourhood.cpp:534
vec2 neighbourhood_quantile_ens_fast(const vec3 &input, float quantile, int radius, const vec &thresholds)
Deprecated: Compute neighbourhood quantiles fast on ensemble field.
Definition: neighbourhood.cpp:549
vec2 optimal_interpolation_full(const Grid &bgrid, const vec2 &background, const vec2 &bvariance, const Points &obs_points, const vec &obs, const vec &obs_variance, const vec &background_at_points, const vec &bvariance_at_points, const StructureFunction &structure, int max_points, vec2 &analysis_variance, bool allow_extrapolation=true)
Optimal interpolation for a deterministic gridded field including analysis variance.
Definition: oi.cpp:342
std::vector< double > dvec
1D double vector
Definition: gridpp.h:39
ivec3 init_ivec3(int Y, int X, int E, int value)
Initialize a 3D integer vector of size Y, X, E, with a given value.
Definition: util.cpp:496
void initialize_omp()
Sets the number of OpenMP threads to 1 if OMP_NUM_THREADS undefined.
Definition: gridpp.cpp:45
vec2 local_distribution_correction(const Grid &bgrid, const vec2 &background, const Points &obs_points, const vec &obs, const vec &background_at_points, const StructureFunction &structure, float min_quantile, float max_quantile, int min_points=0)
Correction of a gridded field ensuring the distribution of values nearby match that of observations.
Definition: local_distribution_correction.cpp:18
float apply_curve(float fcst, const vec &curve_ref, const vec &curve_fcst, Extrapolation policy_below, Extrapolation policy_above)
Apply arbitrary calibration curve to a single value.
Definition: curve.cpp:6
vec2 test_vec2_output()
Testing function for 2D output vector.
Definition: swig.cpp:49
float get_optimal_threshold(const vec &curve_ref, const vec &curve_fcst, float threshold, Metric metric)
Compute the optimal threshold to remap an input threshold to.
Definition: metric_optimizer.cpp:129
std::vector< vec > vec2
2D float vector
Definition: gridpp.h:27
std::vector< ivec > ivec2
2D integer vector
Definition: gridpp.h:33
vec2 doping_circle(const Grid &igrid, const vec2 &background, const Points &points, const vec &observations, const vec &radii, float max_elev_diff=gridpp::MV)
Insert observations into gridded field using a circle.
Definition: doping.cpp:50
static const float gas_constant_mol
Universal Gas Constant [kg*m^2*s^-2/(K*mol)].
Definition: gridpp.h:65
int test_ivec_input(const ivec &input)
Testing function for 1D input vector.
Definition: swig.cpp:18
static const float MV
Missing value indicator.
Definition: gridpp.h:49
std::string version()
The gridpp version.
Definition: gridpp.cpp:8
vec2 mask_threshold_downscale_quantile(const Grid &igrid, const Grid &ogrid, const vec3 &ivalues_true, const vec3 &ivalues_false, const vec3 &theshold_values, const vec2 &threshold, const ComparisonOperator &comparison_operator, const float quantile_level)
Masked ensemble downscaling and quantile extraction.
Definition: mask_threshold_downscale_consensus.cpp:14
vec3 test_vec3_output()
Testing function for 3D output vector.
Definition: swig.cpp:55
vec2 neighbourhood_score(const Grid &grid, const Points &points, const vec2 &fcst, const vec &ref, int half_width, gridpp::Metric metric, float threshold)
Compute a score for a metric of all points within a radius.
Definition: neighbourhood_score.cpp:6
Statistic
Statistical operations to reduce a vector to a scalar.
Definition: gridpp.h:88
@ Unknown
Unknown statistic.
Definition: gridpp.h:99
@ Min
Minimum of values.
Definition: gridpp.h:90
@ Count
Count of values.
Definition: gridpp.h:97
@ Median
Mean of values.
Definition: gridpp.h:91
@ Sum
Sum of values.
Definition: gridpp.h:96
@ Std
Standard deviation of values.
Definition: gridpp.h:94
@ Variance
Population variance of values.
Definition: gridpp.h:95
@ Mean
Mean of values.
Definition: gridpp.h:89
@ RandomChoice
Randomly pick a non-nan value.
Definition: gridpp.h:98
@ Quantile
A quantile from values.
Definition: gridpp.h:93
@ Max
Maximum of values.
Definition: gridpp.h:92
vec2 neighbourhood_ens(const vec3 &input, int halfwidth, Statistic statistic)
Deprecated: Compute neighbourhood statistic on ensemble field.
Definition: neighbourhood.cpp:541
vec2 test_args_for_R(const Points &bpoints, const StructureFunction &structure, const vec2 &background)
Definition: swig.cpp:101
CoordinateType
Types of coordinates for position of points.
Definition: gridpp.h:120
@ Geodetic
Latitude and longitude.
Definition: gridpp.h:121
@ Cartesian
X and Y.
Definition: gridpp.h:122
static const float standard_surface_temperature
Temperature at surface in standard atmosphere [K].
Definition: gridpp.h:59
int get_debug_level()
Get the currently set level of debug messagess.
Definition: gridpp.cpp:74
void debug(std::string string)
Writes a debug message to standard out.
Definition: util.cpp:226
std::vector< int > ivec
1D integer vector
Definition: gridpp.h:31
vec2 fill(const Grid &igrid, const vec2 &input, const Points &points, const vec &radii, float value, bool outside)
Fill in values inside or outside a set of circles (useful for masking)
Definition: fill.cpp:6
static const float pi
Mathematical constant pi.
Definition: gridpp.h:53
int get_omp_threads()
Get the number of OpenMP threads currently set.
Definition: gridpp.cpp:63
float test_vec3_input(const vec3 &input)
Testing function for 3D input vector.
Definition: swig.cpp:34
vec monotonize_curve(vec curve_ref, vec curve_fcst, vec &output_fcst)
Ensure calibration curve is monotonic, by removing points on the curve.
Definition: curve.cpp:134
int get_upper_index(float iX, const vec &iValues)
Find the index in a vector that is equal to or just above a value.
Definition: util.cpp:358
void set_debug_level(int level)
Set the verbosity of debug messages.
Definition: gridpp.cpp:70
vec2 mask_threshold_downscale_consensus(const Grid &igrid, const Grid &ogrid, const vec3 &ivalues_true, const vec3 &ivalues_false, const vec3 &theshold_values, const vec2 &threshold, const ComparisonOperator &comparison_operator, const Statistic &statistic)
Masked ensemble downscaling and consensus.
Definition: mask_threshold_downscale_consensus.cpp:11
void warning(std::string string)
Writes a warning message to standard out.
Definition: util.cpp:230
vec calc_even_quantiles(const vec &values, int num)
Get reasonably spaced quantile levels from a vector of values, ignoring duplicate values but includin...
Definition: util.cpp:261
vec get_neighbourhood_thresholds(const vec2 &input, int num_thresholds)
Calculate appropriate approximation thresholds for fast neighbourhood quantile.
Definition: neighbourhood.cpp:243
bool convert_coordinates(const vec &lats, const vec &lons, CoordinateType type, vec &x_coords, vec &y_coords, vec &z_coords)
Convert lats/lons or 2D x/y coordinates to 3D cartesian coordinates with the centre of the earth as t...
Definition: util.cpp:583
vec3 init_vec3(int Y, int X, int E, float value=MV)
Initialize a 3D float vector of size Y, X, E, with a given value.
Definition: util.cpp:487
Metric
Binary verification metrics.
Definition: gridpp.h:103
@ Pc
Proportion correct.
Definition: gridpp.h:107
@ Ts
Threat score.
Definition: gridpp.h:105
@ Ets
Equitable threat score.
Definition: gridpp.h:104
@ Hss
Heidke skill score.
Definition: gridpp.h:109
@ Bias
Bias.
Definition: gridpp.h:108
@ Kss
Hannsen-Kuiper skill score.
Definition: gridpp.h:106
vec2 optimal_interpolation(const Grid &bgrid, const vec2 &background, const Points &obs_points, const vec &obs, const vec &variance_ratios, const vec &background_at_points, const StructureFunction &structure, int max_points, bool allow_extrapolation=true)
Optimal interpolation for a deterministic gridded field.
Definition: oi.cpp:26
vec test_vec_output()
Testing function for 1D output vector.
Definition: swig.cpp:45
vec distance(const Grid &grid, const Points &points, int num=1)
For each point, calculates the distance to nearest gridpoint.
Definition: distance.cpp:6
vec2 downscaling(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, Downscaler downscaler)
Downscale a gridded field.
Definition: downscaling.cpp:21
ivec2 test_ivec2_output()
Definition: swig.cpp:69
std::shared_ptr< gridpp::StructureFunction > StructureFunctionPtr
Definition: gridpp.h:2067
vec2 smart(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, int num, const StructureFunction &structure)
Smart neighbour downscaling grid to grid for a deterministic field.
Definition: smart.cpp:12
ivec2 init_ivec2(int Y, int X, int value)
Initialize a 2D integer vector of size Y, X, with a given value.
Definition: util.cpp:481
float test_vec2_input(const vec2 &input)
Testing function for 2D input vector.
Definition: swig.cpp:25
bool point_in_rectangle(const Point &A, const Point &B, const Point &C, const Point &D, const Point &m)
Checks if a point is located inside a rectangle formed by 4 points.
Definition: util.cpp:571
vec3 optimal_interpolation_ensi_multi_ebe(const Grid &bgrid, const vec2 &bratios, const vec3 &background, const vec3 &background_corr, const Points &obs_points, const vec2 &pobs, const vec &pratios, const vec2 &pbackground, const vec2 &pbackground_corr, const StructureFunction &structure, int max_points, bool allow_extrapolation=true)
Optimal interpolation for an ensemble gridded field with ensemble-based correlations.
Definition: oi_ensi_multi.cpp:34
float qnh(float pressure, float altitude)
Diagnose QNH from pressure and altitude.
Definition: qnh.cpp:6
float wetbulb(float temperature, float pressure, float relative_humidity)
Calculate wetbulb temperature from temperature, pressure, and relative humidity.
Definition: humidity.cpp:91
int get_lower_index(float iX, const vec &iValues)
Find the index in a vector that is equal to or just below a value.
Definition: util.cpp:339
static int debug_level
Definition: gridpp.h:1399
float calc_statistic(const vec &array, Statistic statistic)
Compute a statistic on a 1D vector.
Definition: util.cpp:19
static const float swig_default_value
Default value used to fill array in SWIG testing functions.
Definition: gridpp.h:1708
vec2 simple_gradient(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, float elev_gradient, Downscaler downscaler=Nearest)
Elevation correction dowscaling grid to grid for a deterministic field.
Definition: simple_gradient.cpp:23
static const float lapse_rate
Constant Lapse Rate moist air standard atmosphere [K/m].
Definition: gridpp.h:57
vec quantile_mapping_curve(const vec &ref, const vec &fcst, vec &output_fcst, vec quantiles=vec())
Create quantile mapping calibration curve.
Definition: quantile_mapping.cpp:5
bool compatible_size(const Grid &grid, const vec2 &v)
Check if the grid is the same size as the 2D vector.
Definition: util.cpp:427
vec2 bilinear(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues)
Bilinear downscaling grid to grid for a deterministic field.
Definition: bilinear.cpp:27
void test_not_implemented_exception()
Definition: swig.cpp:98
Extrapolation
Methods for extrapolating outside a curve.
Definition: gridpp.h:79
@ Zero
Continue past the end-points using a slope of 0.
Definition: gridpp.h:83
@ MeanSlope
Continue past the end-points using the mean slope of the curve.
Definition: gridpp.h:81
@ OneToOne
Continue past the end-points using a slope of 1.
Definition: gridpp.h:80
@ Unchanged
Keep values the way they were.
Definition: gridpp.h:84
@ NearestSlope
Continue past the end-points using the slope of the two lowermost or uppermost points in the curve.
Definition: gridpp.h:82
std::vector< float > vec
1D float vector
Definition: gridpp.h:25
float wind_direction(float xwind, float ywind)
Diagnose wind direction from its components.
Definition: wind.cpp:20
static const float molar_mass
Molar Mass of Dry Air [kg/mol].
Definition: gridpp.h:63
float test_vec_input(const vec &input)
Testing function for 1D input vector.
Definition: swig.cpp:12
vec2 downscale_probability(const Grid &igrid, const Grid &ogrid, const vec3 &ivalues, const vec2 &threshold, const ComparisonOperator &comparison_operator)
Nearest neighbour downscaling grid to grid and probability in one.
Definition: downscale_probability.cpp:7
bool is_valid_lat(float lat, CoordinateType type)
Checks that a lat-coordinate is valid (based on the coordinate type)
Definition: util.cpp:617
void test_args_for_R_1(const StructureFunction &structure)
Definition: swig.cpp:135
vec3 full_gradient_debug(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, const vec2 &elev_gradient, const vec2 &laf_gradient=vec2(), Downscaler downscaler=Nearest)
Definition: gradient.cpp:276
ComparisonOperator
Types of comparison operators.
Definition: gridpp.h:138
@ Lt
Lower than, <.
Definition: gridpp.h:139
@ Geq
Greater or equal than, >=.
Definition: gridpp.h:142
@ Gt
Greater than, >
Definition: gridpp.h:141
@ Leq
Lower or equal than, <=.
Definition: gridpp.h:140
std::vector< dvec > dvec2
2D double vector
Definition: gridpp.h:41
static const float MV_CML
Missing value indicator in gridpp command-line tool.
Definition: gridpp.h:51
float calc_score(float a, float b, float c, float d, Metric metric)
Compute the score for a 2x2 contingency table.
Definition: metric_optimizer.cpp:207
vec2 gridding(const Grid &grid, const Points &points, const vec &values, float radius, int min_num, Statistic statistic)
Aggregate points onto a grid.
Definition: gridding.cpp:6
ivec test_ivec_output()
Definition: swig.cpp:65
float test_vec_argout(vec &distances)
Testing function for 1D vector treated as output.
Definition: swig.cpp:86
int num_missing_values(const vec2 &iArray)
Count the number of missing values in a vector.
Definition: util.cpp:217
static const float gas_constant_si
Universal Gas Constant [J/(kg*K)].
Definition: gridpp.h:67
Statistic get_statistic(std::string name)
Convert name of a statistic enums.
Definition: gridpp.cpp:11
float * test_array(float *v, int n)
Special function whose presense is needed for SWIG.
Definition: swig.cpp:6
vec2 staticcorr_points(const Points &points, const Points &knots, const StructureFunction &structure, int max_points)
Calculate the static correlations between sets of points.
Definition: corr_points.cpp:26
vec2 nearest(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues)
Nearest neighbour dowscaling grid to grid for a deterministic field.
Definition: nearest.cpp:7
vec2 init_vec2(int Y, int X, float value=MV)
Initialize a 2D float vector of size Y, X, with a given value.
Definition: util.cpp:475
float relative_humidity(float temperature, float dewpoint)
Calculate relative humidity from temperature and dewpoint temperature.
Definition: humidity.cpp:33
vec3 optimal_interpolation_ensi(const Grid &bgrid, const vec3 &background, const Points &obs_points, const vec &obs, const vec &obs_standard_deviations, const vec2 &background_at_points, const StructureFunction &structure, int max_points, bool allow_extrapolation=true)
Optimal interpolation for an ensemble gridded field See Lussana et al 2019 (DOI: 10....
Definition: oi_ensi.cpp:33
vec gamma_inv(const vec &levels, const vec &shape, const vec &scale)
Extract quantiles from a gamma distribution.
Definition: distribution.cpp:5
void set_omp_threads(int num)
Set the number of OpenMP threads to use.
Definition: gridpp.cpp:57
std::vector< vec2 > vec3
3D float vector
Definition: gridpp.h:29
bool is_valid(float value)
Checks if a value is valid.
Definition: util.cpp:16
float pressure(float ielev, float oelev, float ipressure, float itemperature=288.15)
Calculate pressure at a new elevation.
Definition: pressure.cpp:5
CorrectionType
Method for statistical correction.
Definition: gridpp.h:113
@ Multiplicative
Multiplicative.
Definition: gridpp.h:115
@ Qq
Quantile mapping.
Definition: gridpp.h:114
@ Additive
Additive.
Definition: gridpp.h:116
float interpolate(float x, const vec &iX, const vec &iY)
Piecewise linear interpolation If x is outside the range of iX, then the min/max value of iY is used.
Definition: util.cpp:377
void error(std::string string)
Writes an error message to standard out.
Definition: util.cpp:234
vec3 optimal_interpolation_ensi_multi_ebesc(const Grid &bgrid, const vec2 &bratios, const vec3 &background, const Points &obs_points, const vec2 &pobs, const vec &pratios, const vec2 &pbackground, const StructureFunction &structure, int max_points, bool allow_extrapolation=true)
Optimal interpolation for an ensemble gridded field with static correlations.
Definition: oi_ensi_multi.cpp:137
vec2 neighbourhood(const vec2 &input, int halfwidth, Statistic statistic)
Spatial neighbourhood filter, computing a statistic for a sliding square window.
Definition: neighbourhood.cpp:28
void future_deprecation_warning(std::string function, std::string other="")
Writes an deprecation warning to standard out.
Definition: util.cpp:246
vec2 calc_gradient(const vec2 &base, const vec2 &values, GradientType gradient_type, int halfwidth, int min_num=2, float min_range=gridpp::MV, float default_gradient=0)
Computes gradients based on values in neighbourhood.
Definition: calc_gradient.cpp:6
bool is_valid_lon(float lon, CoordinateType type)
Checks that a lon-coordinate is valid (based on the coordinate type)
Definition: util.cpp:622
vec count(const Grid &grid, const Points &points, float radius)
For each point, counts the number of gridpoints within the radius.
Definition: count.cpp:6
static const float gravit
Gravitational acceleration [m/s^2].
Definition: gridpp.h:61
vec metric_optimizer_curve(const vec &ref, const vec &fcst, const vec &thresholds, Metric metric, vec &output_fcst)
Create calibration curve that optimizes a metric.
Definition: metric_optimizer.cpp:105
vec2 neighbourhood_quantile_ens(const vec3 &input, float quantile, int halfwidth)
Deprecated: Compute neighbourhood quantiles on ensemble field.
Definition: neighbourhood.cpp:545
vec2 neighbourhood_quantile_fast(const vec2 &input, float quantile, int halfwidth, const vec &thresholds)
Fast and approximate neighbourhood quantile.
Definition: neighbourhood.cpp:296
vec2 gridding_nearest(const Grid &grid, const Points &points, const vec &values, int min_num, gridpp::Statistic statistic)
Assign each point to nearest neighbour in grid and aggregate values.
Definition: gridding.cpp:63
ivec3 test_ivec3_output()
Definition: swig.cpp:76
float wind_speed(float xwind, float ywind)
Diagnose wind speed from its components.
Definition: wind.cpp:6
float test_vec2_argout(vec2 &distances)
Testing function for 2D vector treated as output.
Definition: swig.cpp:91
GradientType
Types of methods to calculate the gradient.
Definition: gridpp.h:126
@ LinearRegression
Definition: gridpp.h:128
@ MinMax
Definition: gridpp.h:127
vec2 full_gradient(const Grid &igrid, const Grid &ogrid, const vec2 &ivalues, const vec2 &elev_gradient, const vec2 &laf_gradient=vec2(), Downscaler downscaler=Nearest)
Compute Downscale.
Definition: gradient.cpp:5
vec2 fill_missing(const vec2 &values)
Fill in missing values based on nearby values.
Definition: fill.cpp:43
float calc_quantile(const vec &array, float quantile_level)
Compute a quantile from a 1D vector.
Definition: util.cpp:111
vec2 window(const vec2 &array, int length, gridpp::Statistic statistic, bool before=false, bool keep_missing=false, bool missing_edges=true)
Compute window statistics across time, independently for each case.
Definition: window.cpp:6
float dewpoint(float temperature, float relative_humidity)
Calculate dewpoint temperature from temperature and relative humidity.
Definition: humidity.cpp:5
vec2 neighbourhood_search(const vec2 &array, const vec2 &search_array, int halfwidth, float search_target_min, float search_target_max, float search_delta, const ivec2 &apply_array=ivec2())
Find suitable value in neighbourhood that match a search criteria.
Definition: neighbourhood_search.cpp:7
Downscaler
Types of simple downscaling methods.
Definition: gridpp.h:132
@ Nearest
Nearest neighour downscaler.
Definition: gridpp.h:133
@ Bilinear
Bilinear downscaler.
Definition: gridpp.h:134
std::vector< ivec2 > ivec3
3D integer vector
Definition: gridpp.h:35
vec2 neighbourhood_brute_force(const vec2 &input, int halfwidth, Statistic statistic)
Spatial neighbourhood filter without any shortcuts.
Definition: neighbourhood.cpp:528
vec2 doping_square(const Grid &igrid, const vec2 &background, const Points &points, const vec &observations, const ivec &halfwidths, float max_elev_diff=gridpp::MV)
Insert observations into gridded field using a square box.
Definition: doping.cpp:5
static const double radius_earth
Radius of the earth [m].
Definition: gridpp.h:55
Definition: gridpp.h:1866
bool operator()(value const &v) const
Definition: kdtree.cpp:265
is_not_equal(point p)
Definition: kdtree.cpp:261
Definition: gridpp.h:1857
within_radius(point p, float radius, bool include_match)
Definition: kdtree.cpp:241
bool operator()(value const &v) const
Definition: kdtree.cpp:247